Chouchin-Obake
Creature 6 — kami
Pre-Remaster content. May include legacy alignment.
SnareAERIALkamifirevoid
A chouchin-obake takes the shape of a paper lantern with a horizontal split near the bottom from which a long tongue protrudes. Upon closer inspection, two eyes appear above the split mouth. Chouchin-obake are anomalous in that they don't awaken in the same way other tsukumogami do. Paper lanterns are nearly impossible to maintain for long enough to spawn tsukumogami. Instead, a chouchin-obake is a kind of fire kami that takes the form of a lantern's flame and inhabits a paper lantern when they
Source: pathfinder-bestiary-3 (Pre-Remaster)
Perception +15
Languages common
Skills acrobatics +12, deception +10, stealth +16
Str
+2
Dex
+4
Con
+4
Int
+3
Wis
+5
Cha
+0
AC 24
Fort +12
Ref +16
Will +15
HP 75
Immunities bleed, death-effects, disease, doomed, drained, fatigued, healing, paralyzed, poison, unconscious
Resistances physical 5
Speed 0 feet, fly 20 feet
Offense
Melee Tendril (finesse, reach-15) +16, Damage 2d8 void plus 2d6 fire plus Grab
Ranged Flame +16, range increment 30 feet, Damage 2d4 void plus 2d6 fire
Abilities
Lifewick Candle (aura, divine, void) — 15 feet. A ghostly blue flame within the chouchin-obake draws upon the life-force of the living to sustain themself.
At the start of the chouchin-obake's turn, each creature in the aura takes 2d6 void damage (DC 26 Fortitude save). The chouchin-obake regains an amount of Hit Points equal to the amount of damage taken by the single creature that took the most damage.
At the start of the chouchin-obake's turn, each creature in the aura takes 2d6 void damage (DC 26 Fortitude save). The chouchin-obake regains an amount of Hit Points equal to the amount of damage taken by the single creature that took the most damage.
Shadowbind —
Constrict — 2d8 void plus 1d6 fire{2d8 void plus 1d6 fire}, DC 26 Fortitude
The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.
The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.
Grab —
WORKS WELL WITH
CrasherLANDA heavy melee attacker keeps enemies engaged near the drain aura, compounding the ongoing damage each round they stay close.
SniperLANDA ranged attacker can pick off anyone who breaks free of the grapple rather than closing to melee and risking the aura.
ShadeLANDA second elusive ambush presence pressures the party from an unpredictable angle while attention is split by the aura.
PUNISHES
✖ standing still✖ clumping✖ melee engagement
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Chouchin-Obake in the encounter builder — free, no install.
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