Chromatic Ooze
Creature 18 (rare) — mindless, ooze
Pre-Remaster content. May include legacy alignment.
Chromatic oozes result from the worst kind of alchemical mishaps: attempts to combine as many types of elemental damage as possible into a single alchemical substance. Although the source of these alchemical concatenations are as varied as the alchemists who attempt to distill them, one of the most common methods for creating them involves combining the essences of multiple types of chromatic dragons together using eldritch alchemical processes. When this type of experimentation goes dangerously
Source: strength-of-thousands-bestiary (Pre-Remaster)
Perception +30
Skills athletics +35
Str
+9
Dex
-5
Con
+10
Int
-5
Wis
+0
Cha
-5
AC 28
Fort +33
Ref +16
Will +20
HP 550
Immunities critical-hits, precision, unconscious, visual
Speed 20 feet, climb 20 feet, swim 20 feet
Offense
Melee Pseudopod +35, Damage 3d10+17 bludgeoning
Abilities
Caustic Aura (alchemical, aura, olfactory) — 90 feet. The chromatic ooze emanates noxious chemicals into the environment. A creature that enters the aura or starts its turn within it is Sickened 1 unless it succeeds at a DC 37 Fortitude save. Creatures with the scent ability or a particularly heightened sense of smell are Sickened 2, or sickened 1 on a successful Fortitude save. Creatures in the aura can't recover from the sickened condition.
Chromatic Shift —
Motion Sense — A chromatic ooze can sense nearby motion through vibration and air movement.
Chromatic Slam — The ooze's pseudopod Strikes deal an additional 2d10 damage of the same type it resists from its Chromatic Shift ability, if any.
Greater Constrict — 3d10+13 bludgeoning, DC 40 Fortitude
Greater Constrict
Pseudopod Eruption — The chromatic ooze concentrates its mass into several pseudopods, increasing its reach to 30 feet until the end of its turn. It then Strikes at up to four different creatures within its reach. This counts as two attacks for the ooze's multiple attack penalty, but the penalty doesn't increase until after it makes all the attacks.
Improved Grab — Improved Grab
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