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Chupacabra

Creature 3 — beast

These notorious predators have an undeniable thirst for blood. Chupacabras prefer to prey on the weak and slow, often hiding in wait and watching potential prey for long periods before attacking. Spry and stealthy, they most often make their homes in areas of high grass and protective rock, their slightly reflective scales allowing them to blend in well with such surroundings. Chupacabras prefer to eat lone travelers and farm animals (particularly goats) and leave little evidence of their prese

Source: pathfinder-monster-core

Perception +9
Skills acrobatics +9, athletics +9, stealth +9
Str
+3
Dex
+4
Con
+2
Int
-3
Wis
+2
Cha
-2
AC 18 Fort +9 Ref +11 Will +7
HP 45
Speed 25 feet

Offense

Melee Jaws +11, Damage 1d10+5 piercing
Melee Claw +11, Damage 1d6+5 slashing

Abilities

Pounce — The chupacabra Strides and makes a Strike at the end of that movement. If the chupacabra began this action Hidden, it remains hidden until after this ability's Strike.
Suck Blood — A chupacabra can't Suck Blood again while it is quickened in this way. A creature that has its blood drained by a chupacabra is Drained 1 until it receives healing (of any kind or amount).
Grab — Grab

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