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Cilios

Creature 6 — mummy, undead, unholy

Pre-Remaster content. May include legacy alignment.

The majority of mummies were created by cruel and selfish masters to serve as guardians to protect their tombs from intruders. The traditional method of creating a mummy guardian is a laborious and sadistic process that begins well before the poor soul to be transformed is dead, during which the victim is ritualistically starved of nourishing food and instead fed strange spices, preservative agents, and toxins intended to quicken the desiccation of the flesh. The victim remains immobile but pain

Source: crown-of-the-kobold-king-bestiary (Pre-Remaster)

Perception +16
Skills athletics +15, stealth +11
Str
+4
Dex
+0
Con
+2
Int
-2
Wis
+4
Cha
+2
AC 23 Fort +14 Ref +10 Will +16
HP 110
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses fire 5
Speed 20 feet

Offense

Melee Fist +16, Damage 2d6+7 bludgeoning

Abilities

Despair (aura, divine, emotion, fear, incapacitation, mental) — 30 feet. Living creatures are Frightened 1 while in a mummy guardian's despair aura. They can't naturally recover from this fear while in the area but recover instantly once they leave the area. When a creature first enters the area, it must succeed at a DC 22 Will save (after taking the penalty from being frightened) or be Paralyzed for 1 round. The creature is then temporarily immune for 24 hours.
Void Healing — Negative Healing
Blinding Rot (curse, disease, divine, void) — Cilios's fist Strikes expose those they damage to blinding rot. This disease and any damage from it can't be healed until this curse is removed. A creature killed by blinding rot turns to dust and can't be resurrected except by a 7th-rank Resurrect ritual or similar magic. Saving Throw DC 22 Fortitude Stage 1 carrier with no ill effect (1 minute) Stage 2 4d6 void damage and Dazzled (1 day) Stage 3 4d6 void damage and Blinded (1 day)

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