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Clockwork Arms

Hazard 15 — mechanical

Pre-Remaster content. May include legacy alignment.

Four claw-tipped clockwork arms suspended from the ceiling pick up and deposit creatures into a nearby hatch.

Source: agents-of-edgewatch-bestiary (Pre-Remaster)

Perception +0
Skills stealth +30
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 37 Fort +23 Ref +26 Will +0
HP 50
Immunities critical-hits, precision

Offense

Melee Claw +28, Damage 3d10+15 slashing

Abilities

Arm Activation
Open Hatch — The metal hatch opens and the arms deposit a grabbed Medium or smaller creature into the hole. The creature becomes caught in the gears (see Caught in Gears) for 1 round before emerging in area K5 . Reset Rewinding the gears for 1d4 minutes resets the trap.

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