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Cloudsplitter

Creature 18 (unique) — air, fire, phantom, spirit

Pre-Remaster content. May include legacy alignment.

Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)

Perception +32
Skills acrobatics +35, diplomacy +37, nature +30, religion +30, stealth +35
Str
+7
Dex
+9
Con
+5
Int
+5
Wis
+6
Cha
+9
AC 42 Fort +28 Ref +32 Will +30
HP 335
Immunities paralyzed, fire, poison, precision, disease
Speed 60 feet

Offense

Melee Phantom Hoof +35, Damage 4d10+15 force
Melee Phantom Horn +35, Damage 4d8+15 force

Abilities

Greater Darkvision — Greater Darkvision
Constant Spells — Constant Spells
-1 status penalty to all saves vs. death effects
Deflecting Gale
Peaceful Aura (aura, divine, emotion, mental) — 60 feet. Creatures within Cloudsplitter's peaceful aura attempting to use a hostile action must first attempt a DC 39 Will save; on a failure, the hostile action is disrupted. If a creature in the aura successfully uses a hostile action, it's temporarily immune to peaceful aura for 24 hours, and while it's temporarily immune, other creatures in the Cloudsplitter's peaceful aura can perform hostile actions toward it without needing to attempt a Will save. Cloudsplitter can select creatures within their aura that can use hostile actions without needing to attempt a Will save. Cloudsplitter allows anyone involved in the player character's bout with Jin-Hae to use hostile actions without a Will save.
Susceptible to Death — Though phantoms aren't alive, neither are they undead, and they are uniquely vulnerable to the effects of death. A phantom whose Hit Points are reduced to 0 as a result of a death effect (such as from a spell like Execute) is immediately whisked away to the River of Souls, where their soul resumes the usual path to the afterlife.
Breath Weapon (divine, fire) — Cloudsplitter breathes fire in a 30-foot cone, dealing 18d6 fire damage (DC 40 Reflex save). Cloudsplitter can't use Breath Weapon again for 1d4 rounds.
Rearing Thrust — The Cloudsplitter rushes forward, rears up on their hind legs, and descends upon their target with their horn. Cloudsplitter Strides and makes a horn Strike. If this Strike hits, it deals an additional 2d8 damage, and the target is knocked Prone.
Trample — Medium or smaller, phantom hoof, DC 40 Reflex save Trample

Spells

Air Walk (Constant) (rank 9)
Calm Emotions (At Will) (rank 8)
Gust of Wind (rank 8)
Punishing Winds (rank 8)
Spirit Link (with Jin-Hae only) (rank 8)
Detect Alignment (At Will) (rank 2)
Heal (rank 1)
Light (rank 1)

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