← Bestiary index

Creeping Crone

Creature 11 (rare) — undead, unholy

Pre-Remaster content. May include legacy alignment.

Hags are neither immortal nor unageing; if not slain by an enemy, a hag eventually succumbs to old age. A hag who dies in agony or rage can rise again as a witchfire, while those who die of old age might rise again as an undead creature known as a creeping crone. A creeping crone has lost far more than her life; they can't form or join covens, denying them one of a living hag's most distinguishing abilities. This inability, more than their rotting bodies or hunger for flesh, makes creeping crone

Source: blood-lords-bestiary (Pre-Remaster)

Perception +21
Skills crafting +22, deception +21, intimidation +21, occultism +22, stealth +20
Str
+7
Dex
+3
Con
+3
Int
+5
Wis
+5
Cha
+6
AC 30 Fort +21 Ref +18 Will +24
HP 210
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Speed 20 feet

Offense

Melee Walking Stick +24, Damage 2d4+12 bludgeoning plus 2d6 spirit
Melee Claw +22, Damage 2d8+12 slashing

Abilities

Stick Support — If a creeping crone is deprived of her walking stick, her Speed is reduced to 5 feet (though she can use some other Speed she gains, such as from her Fly spell) until she recovers her walking stick or fashions another.
Void Healing — Negative Healing
Change Shape (concentrate, occult, polymorph) — The creeping crone can take on the appearance of any Medium humanoid woman, changing her walking stick to suit her new appearance. This doesn't change her Speed or Strikes, but it might change the damage type her Strikes deal (typically to bludgeoning). Change Shape
Discipline the Righteous — Frequency once per day Trigger The creeping crone critically hits a good creature with her walking stick Strike Effect The target takes 2d8 bleed damage.
Walking Stick — A creeping crone can spend 1 day enchanting her walking stick with the powers of a +2 striking greater staff of necromancy . A crone replaces any material component of an occult spell she casts by using the walking stick as a focus component instead. The walking stick's magic functions only for the crone who created it; for anyone else, it's a mundane stick. If the crone enchants a new walking stick, the previous stick loses all its powers.

Spells

Tongues (rank 5)
Confusion (rank 4)
Fly (rank 4)
Ice Storm (rank 4)
Nightmare (rank 4)
Read Omens (rank 4)
Talking Corpse (rank 4)
Dream Message (rank 3)
Enthrall (rank 3)
Lightning Bolt (rank 3)
Paralyze (rank 3)
Wall of Wind (rank 3)
Invisibility (rank 2)
See Invisibility (rank 2)
Tree Shape (rank 2)
Bane (rank 1)
Dancing Lights (rank 1)
Detect Alignment (rank 1)
Detect Magic (rank 1)
Fear (rank 1)
Ghost Sound (rank 1)
Magic Missile (rank 1)
Message (rank 1)
Mindlink (rank 1)
Pass Without Trace (rank 1)
Ray of Enfeeblement (rank 1)
Ray of Frost (rank 1)
Unseen Servant (rank 1)

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Creeping Crone in the encounter builder — free, no install.

Open in PathfinderGM →