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Crocodile

Creature 2 — animal

Crocodiles can be found basking on riverbanks, lurking in swamps, or floating in lakes. They are usually indistinguishable from logs when viewed from afar—at least until they attack. Alligators have similar statistics, but because they often live in more temperate climates, they endure cold temperatures better. Unlike alligators, crocodiles can tolerate salt water. Both are formidable predators that are likely to devour careless adventurers who fail to watch where they step. Powerful and primev

Source: pathfinder-monster-core

Perception +7
Skills athletics +8, stealth +7
Str
+4
Dex
+1
Con
+3
Int
-5
Wis
+1
Cha
-4
AC 17 Fort +9 Ref +7 Will +5
HP 30
Speed 20 feet, swim 25 feet

Offense

Melee Jaws +10, Damage 1d10+4 piercing
Melee Tail +10, Damage 1d6+4 bludgeoning

Abilities

Deep Breath — The crocodile can hold its breath for about 2 hours.
Aquatic Ambush — 35 feet Aquatic Ambush
Death Roll (attack) —
Grab — Grab

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