← Bestiary index

Crucidaemon

Creature 15 — daemon, fiend, unholy

Pre-Remaster content. May include legacy alignment.

Of all the ways to die, crucidaemons represent perhaps one of the least desirable: death by torture. The fiend's shapely body, which appears to be sculpted from iron or mithril, belies a sinister wrath and love of inflicting pain. Crucidaemons particularly enjoy inflicting pain with their curved, serrated daggers, which are attached to their bodies via a chain that pierces each wrist. A crucidaemon's existence is dedicated to subjecting its prey to an eternity of pain and terror. Unlike other d

Source: age-of-ashes-bestiary (Pre-Remaster)

Perception +26
Skills acrobatics +30, arcana +26, crafting +30, deception +26, intimidation +28, stealth +30, thievery +26
Str
+4
Dex
+7
Con
+7
Int
+3
Wis
+7
Cha
+5
AC 38 Fort +26 Ref +30 Will +26
HP 225
Immunities death-effects
Resistances physical (except adamantine) 10
Weaknesses holy 10
Speed 50 feet

Offense

Melee Chained Dagger +30, Damage 4d4+14 piercing plus 2d6 bleed

Abilities

Constant Spells — Constant Spells
+1 Status to All Saves vs. Magic
Trap Dodger — Crucidaemons are all but impossible to fool with traps. Whenever a crucidaemon rolls a saving throw against a trap hazard, its degree of success is one better than it rolled.
Daemonic Trap Making (divine) — When the crucidaemon casts its innate Rune Trap spell, it can store any arcane or divine spell of an appropriate level in the glyph, even if it can't otherwise cast the spell.
Flurry of Daggers — The crucidaemon makes two chained dagger Strikes against a single target. These attacks count toward the crucidaemon's multiple attack penalty and its multiple attack penalty doesn't increase until after both attacks.
Manifest Dagger — The crucidaemon summons a new chained dagger to replace a destroyed one. A crucidaemon's daggers can't be disarmed, and they become non-magical when severed from the daemon or upon the daemon's death.

Spells

Air Walk (Constant) (rank 4)
Glyph of Warding (rank 3)
Paralyze (rank 3)
Death Knell (rank 2)
Invisibility (At Will) (rank 2)
Detect Alignment (Constant) (Good Only) (rank 1)
Fear (rank 1)
Phantom Pain (At Will) (rank 1)

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Crucidaemon in the encounter builder — free, no install.

Open in PathfinderGM →