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Cult Leader

Creature 7 — human, humanoid

A career of mystical accomplishments combined with a lifetime of subterfuge and intimidation has elevated this occultist to a powerful position. Hidden secrets and occult powers have an irresistible lure for many. Since the majority of these NPCs are spellcasters, consider using alternative spell lists to adjust their themes.

Source: pathfinder-npc-core

Perception +14
Skills arcana +13, deception +16, diplomacy +14, intimidation +16, occultism +17, society +13
Str
+0
Dex
+4
Con
+1
Int
+4
Wis
+3
Cha
+5
AC 23 Fort +12 Ref +15 Will +18
HP 95
Speed 25 feet

Offense

Melee Shortsword +16, Damage 1d6+6 piercing plus 2d8 void
Melee Fist +15, Damage 1d4+6 bludgeoning

Abilities

Protect the Master! (auditory, concentrate, emotion, linguistic, mental, move) —
Gather Converts (auditory, concentrate, emotion, linguistic, mental) — With a short emotional phrase, the cult leader tries to sway the public to do their bidding. The cult leader tries to convince up to four bystanders in a crowd to cause a commotion, turn against a person or group, leave the area, protect the cult leader, or calm down. The cult leader attempts a single Deception check against the highest Perception DC among the targets. **Critical Success** The targets believe the lie and act as directed for 1 minute. Additionally, one bystander remains by the cult leader's side, influenced enough to join the cult. All other targets become wise to the cult leader after 1 minute, at which point their attitude toward the leader worsens by one step. **Success** As a critical success, but no bystander joins the cult permanently. **Critical Failure** The crowd is unmoved and unamused, and their attitude toward the cult leader worsens by one step.

Spells

Honeyed Words (rank 4)
Outcast's Curse (rank 4)
Suggestion (rank 4)
Enthrall (rank 3)
Haste (rank 3)
Mind Reading (rank 3)
Augury (rank 2)
Calm (rank 2)
Laughing Fit (rank 2)
Stupefy (rank 2)
Bless (rank 1)
Daze (rank 1)
Detect Magic (rank 1)
Grim Tendrils (rank 1)
Guidance (rank 1)
Illusory Disguise (rank 1)
Lock (rank 1)
Phantasmal Minion (rank 1)
Shield (rank 1)
Void Warp (rank 1)

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