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Cyclops Bully

Creature 9 (uncommon) — giant, humanoid

Pre-Remaster content. May include legacy alignment.

Source: strength-of-thousands-bestiary (Pre-Remaster)

Perception +17
Skills athletics +19, intimidation +18, survival +17
Str
+6
Dex
+0
Con
+4
Int
-1
Wis
+4
Cha
+3
AC 28 Fort +21 Ref +15 Will +17
HP 155
Speed 30 feet

Offense

Melee Greatclub +21, Damage 2d10+10 bludgeoning
Melee Fist +21, Damage 2d6+10 bludgeoning

Abilities

Brutal Recovery (fortune, occult) — Frequency once per day Trigger The cyclops bully fails (but does not critically fail) an attack roll or an Intimidation check Effect The cyclops bully forces its will on an array of possible futures. It gets a success on the roll instead of a failure.
Ferocity — Ferocity
Terrorizing Swing — The cyclops bully attempts to Demoralize a foe within its melee reach, then makes a melee Strike against that foe. If the creature is Frightened and takes damage, it takes an additional 2d10 damage and is knocked Prone. This counts as two attacks toward the cyclops's multiple attack penalty.

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