Cyclops Bully
Creature 9 (uncommon) — giant, humanoid
Pre-Remaster content. May include legacy alignment.
Source: strength-of-thousands-bestiary (Pre-Remaster)
Perception +17
Skills athletics +19, intimidation +18, survival +17
Str
+6
Dex
+0
Con
+4
Int
-1
Wis
+4
Cha
+3
AC 28
Fort +21
Ref +15
Will +17
HP 155
Speed 30 feet
Offense
Melee Greatclub +21, Damage 2d10+10 bludgeoning
Melee Fist +21, Damage 2d6+10 bludgeoning
Abilities
Brutal Recovery (fortune, occult) — Frequency once per day
Trigger The cyclops bully fails (but does not critically fail) an attack roll or an Intimidation check
Effect The cyclops bully forces its will on an array of possible futures. It gets a success on the roll instead of a failure.
Ferocity — Ferocity
Terrorizing Swing — The cyclops bully attempts to Demoralize a foe within its melee reach, then makes a melee Strike against that foe.
If the creature is Frightened and takes damage, it takes an additional 2d10 damage and is knocked Prone.
This counts as two attacks toward the cyclops's multiple attack penalty.
Run Cyclops Bully in the encounter builder — free, no install.
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