Dalos
Creature 13 (uncommon) — earth, fey, fire
Pre-Remaster content. May include legacy alignment.
AnvilCrasherLANDSUBTERRANEANVERTICALearthfeyfire
Dalos are reclusive fey that dwell within or near remote volcanoes and volcanic vents and resemble the massive calderas they call home. They more often dwell within the superheated confines of these locales than in the "cold wastelands" beyond their warmth and are therefore rarely encountered outside such environments. Like most fey, dalos are capricious and vengeful. They hate being disturbed above all else and will often warn away intruders with only the throw of a red-hot boulder before attac
Source: age-of-ashes-bestiary (Pre-Remaster)
Perception +23; low-light-vision
Languages fey, petran, pyric
Skills athletics +29, nature +23, survival +23
Str
+8
Dex
+4
Con
+6
Int
+2
Wis
+4
Cha
+2
AC 34
Fort +27
Ref +19
Will +23
HP 240
Immunities fire
Resistances physical (except bludgeoning) 15
Weaknesses cold 10, cold-iron 10
Speed 30 feet, burrow 20 feet, climb 20 feet
Offense
Melee Fist (reach-15, unarmed) +27, Damage 3d8+11 bludgeoning plus 2d6 fire
Ranged Rock +25, range increment 150 feet, Damage 2d10+11 bludgeoning
Abilities
Magma Splash (fire) — Whenever the dalos takes damage from a melee Strike, magma splashes from its open wound and sticks to nearby creatures. Each creature in a 10-foot emanation must attempt a DC 31 Reflex save. On a failure, the creature takes 3d6 persistent fire damage as the superheated rock sticks to them and cools. The DC to end this persistent damage decreases by 5 each turn after the first as the magma cools.
Volcanic Heat (aura, fire) — 10 feet. 3d6 fire damage (DC 29 Reflex save).
Belch Smoke — The dalos blasts smoke from its head, creating a 20-foot burst of smoke that drifts to a location within 120 feet. This has the effects of Mist.
Heat Rock (fire) — The dalos uses an Interact action to pluck a rock from its body or the nearby environment, then uses its internal fires to heat a rock it's holding until the rock is red hot. A heated rock that hits a target on a ranged Strike deals an additional 4d6 fire damage.
Once the dalos heats a rock, that rock retains its heat for 2 rounds before cooling.
Once the dalos heats a rock, that rock retains its heat for 2 rounds before cooling.
Lava Bomb (earth, fire) — The dalos causes a volcanic explosion to erupt from its head, lobbing a mass of molten rock up to 100 feet. This lava bomb deals 6d8 fire plus 6d8 bludgeoning{6d8 fire damage and 6d8 bludgeoning damage} to each creature in a 20-foot burst{20-foot radius} of its impact point, with a DC 33 Reflex save.
The dalos can't use Lava Bomb again for 1d4 rounds.
The dalos can't use Lava Bomb again for 1d4 rounds.
Throw Rock — The monster picks up a rock within reach or retrieves a stowed rock and throws it, making a ranged Strike.
Primal Innate Spells DC 31, attack +21
3rd Earthbind (×3), Slow, Stinking Cloud
WORKS WELL WITH
SniperLAND / SUBTERRANEAN / VERTICALSniper exploits Dalos reach-15 frontline anchor and Magma Splash deterrent while attacking from safety
WeaverLAND / SUBTERRANEAN / VERTICALWeaver funnels enemies into Volcanic Heat aura and Belch Smoke cloud where Dalos controls approach angles
PUNISHES
✖ melee reliance✖ clumping
Another Anvil competes for the same frontline anchor position under aura overlap
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Dalos in the encounter builder — free, no install.
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