Dark Naga
Creature 7 (uncommon) — aberration
Pre-Remaster content. May include legacy alignment.
Dark nagas are wicked, jealous creatures that crave power and wealth. Indeed, the dark naga sees such ideals as spiritual expressions of an essential truth: if one can take something, that something is theirs to have. The dark naga sees other creatures as lessers worthy only of subjugation or as rivals who must be eliminated. Dark nagas dwell in remote places other creatures have forsaken, searching abandoned ruins for wealth and potent magic items. Those unlucky trespassers into a dark naga's
Source: pathfinder-bestiary (Pre-Remaster)
Perception +15
Skills acrobatics +17, arcana +16, athletics +13, deception +16, intimidation +16, stealth +19
Str
+2
Dex
+6
Con
+4
Int
+3
Wis
+2
Cha
+3
AC 27
Fort +15
Ref +17
Will +15
HP 115
Speed 30 feet
Offense
Melee Fangs +19, Damage 2d8+5 piercing
Abilities
Guarded Thoughts (occult) — Dark nagas are immune to any form of mind reading.
Dark Naga Venom (incapacitation, poison) — Saving Throw DC 25 Fortitude
Maximum Duration 5 minutes
Stage 1 Slowed 1 (1 round)
Stage 2 Slowed 2 (1 round)
Stage 3 Unconscious with no Perception check to wake up (1d4+1 minutes)
Spells
Blink (rank 4)
Wall of Fire (rank 4)
Haste (rank 3)
Lightning Bolt (rank 3)
Mind Reading (Constant) (rank 3)
Dispel Magic (rank 2)
Illusory Creature (rank 2)
Invisibility (rank 2)
Daze (rank 1)
Detect Magic (rank 1)
Feather Fall (rank 1)
Illusory Object (rank 1)
Longstrider (rank 1)
Mage Hand (rank 1)
Magic Missile (rank 1)
Read Aura (rank 1)
Shield (rank 1)
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