Deathless Acolyte Of Urgathoa
Creature 3 — undead, unholy
Pre-Remaster content. May include legacy alignment.
Deathless acolytes typically arise when a deity or their herald expends a minor amount of power to return a low-ranking priest. Some priests are powerful enough in life to return, greatly lessened, of their own volition. Deathless acolytes are an oddity among undead, neither willingly transformed nor, strictly speaking, transformed against their will. The creation of a deathless acolyte is an act of direct intervention by a deity, typically as a double-edged reward and curse granted to a faithf
Source: book-of-the-dead-bestiary (Pre-Remaster)
Perception +9
Skills intimidation +9, occultism +8, religion +11, stealth +7
Str
+1
Dex
+2
Con
+0
Int
+1
Wis
+4
Cha
+2
AC 17
Fort +7
Ref +7
Will +11
HP 36
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Speed 25 feet
Offense
Melee Scythe +10, Damage 1d10+4 slashing
Abilities
Denounce Heretic (divine) —
Field of Undeath (aura, divine) — 20 feet. Allies within the aura who have void healing gain fast healing 2. When a creature within the aura would receive vitality healing, it must succeed at a DC 5 Flat or receive no healing from the effect.
Void Healing — Negative Healing
Spells
Animate Dead (rank 1)
Bane (rank 1)
Chill Touch (rank 1)
Detect Magic (rank 1)
Divine Lance (rank 1)
Fear (rank 1)
Forbidding Ward (rank 1)
Harm (rank 1)
Ray of Enfeeblement (rank 1)
Shield (rank 1)
Touch of Undeath (rank 1)
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