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Deimavigga

Creature 17 — devil, fiend, unholy

As masters of cold, calculated logic and perfectly timed proselytization, the loathsome deimaviggas seek to set friend against friend and turn the faithful from their beliefs at every opportunity. Their most common tools are mortal ego and despair. Those who are high-ranking or ambitious among their faith are lured toward self-aggrandizement until they see themselves first and their deity and clergy second. Those prone to doubt or heartache are isolated, as the deimavigga disrupts their divine s

Source: pathfinder-monster-core-2

Perception +32
Skills acrobatics +29, deception +34, diplomacy +36, intimidation +30, religion +30, society +27, stealth +33
Str
+7
Dex
+8
Con
+6
Int
+4
Wis
+7
Cha
+9
AC 40 Fort +27 Ref +29 Will +32
HP 285
Immunities fire
Resistances physical (except silver) 15
Weaknesses holy 15
Speed 30 feet, fly 40 feet

Offense

Melee Claw +33, Damage 3d8+18 slashing

Abilities

Greater Darkvision — Greater Darkvision
Telepathy 100 feet (aura, magical, mental) — Telepathy
+4 Bonus on Perception to Sense motive
Indomitable Oration — Any creature capable of comprehending speech understands the deimavigga, as if they constantly spoke in all languages at once.
+1 Status to All Saves vs. Magic
Whispers of Discord — **Critical Success** The target disbelieves the lies and receives the intended benefit of the spell; the target becomes temporarily immune to Whispers of Discord for 24 hours. **Success** As critical success, but the target isn't temporarily immune. **Failure** The spell fails to affect the target. The target refuses all aid from that caster for 1 round and doesn't count as the caster's ally. **Critical Failure** As failure, but the duration is 1 minute.
Boundless Reach (divine, teleportation) — A deimavigga's razor-sharp claws can slice through reality, allowing them to make claw Strikes and use spells with a range of touch against any creature they can see directly or via magic. A creature targeted in this way can retaliate until the start of the deimavigga's next turn; it can target the devil's claws as if the devil were physically present and adjacent to the target, though the claws are Concealed.
Change Shape (concentrate, divine, polymorph) — The deimavigga can take on the appearance of any humanoid. This doesn't change their Speed or attack and damage bonuses with Strikes but might change the damage type their Strikes deal (typically to bludgeoning). Change Shape
Whisper Earworm (divine, emotion, mental) — The deimavigga whispers a terrifying multiversal truth to one adjacent creature, shaking its faith in reality and divinity. The target must attempt a DC 38 Will save. Celestials and fiends gain a +2 status bonus to this save. **Critical Success** The target is unaffected and temporarily immune to Whisper Earworm for 24 hours. **Success** The target is unaffected. **Failure** The next time the target rests, it ruminates on the deimavigga's words instead of sleeping or otherwise resting and awakens Fatigued. The target also becomes Drained 1 and Stupefied 1 until it's no longer fatigued. **Critical Failure** As failure, but Drained 2. After this rest, the target must attempt another DC 38 Will save. On a failure, the target becomes Stupefied 2 and takes a –4 status penalty to Will saves against effects from unholy creatures. These effects last until the target unlearns the truth spoken by the deimavigga, requiring a Rewrite Memory spell, other means of modifying their memory, or powerful magic such as a Wish ritual.

Spells

Divine Decree (rank 7)
Warp Mind (rank 7)
Dominate (rank 6)
Scrying (rank 6)
Illusory Scene (rank 5)
Translocate (rank 4)
Translocate (At Will) (rank 4)
Dream Message (At Will) (rank 3)
Stupefy (At Will) (rank 2)
Diabolic Pact (rank 1)
Illusory Disguise (rank 1)

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