Destrachan
Creature 8 — aberration
Pre-Remaster content. May include legacy alignment.
This underground reptilian horror walks on two powerful hind legs. Its forelimbs are armed with sharp curving claws, and its toothy, eyeless, tubular head has three hypersensitive frilled ears that turn toward any sound made in its vicinity. This cruel monster's true weapon, however, is an amplified version of the sonic cry that it uses to navigate, communicate, and hunt. It communicates with others of its kind through a complex series of clicks, shrieks, and whistles, but it is intelligent enou
Source: pathfinder-bestiary-2 (Pre-Remaster)
Perception +20
Skills athletics +18, stealth +15, survival +18
Str
+6
Dex
+3
Con
+4
Int
+3
Wis
+6
Cha
+3
AC 27
Fort +16
Ref +13
Will +18
HP 135
Immunities blinded, visual
Resistances sonic 15
Speed 25 feet
Offense
Melee Jaws +20, Damage 2d8+10 piercing plus 1d8 sonic
Melee Claw +20, Damage 2d8+10 slashing
Abilities
Echolocation 120 feet — A destrachan can use its hearing as a precise sense at the listed range.
+4 Status to All Saves vs. Sonic —
Destructive Harmonics (auditory, occult, sonic) — The destrachan emits a harsh sonic cry that deals 9d6 sonic damage (DC 26 Reflex save) in either a 60-foot cone or a 30-foot burst.
It can't use Destructive Harmonics again for 1d4 rounds.
Painful Harmonics (auditory, incapacitation, occult) — The destrachan emits a sonic cry in either a 60-foot cone or a 30-foot burst. This discordant ululation resonates along the nerves and bones of living creatures in the area, manifesting as waves of incapacitating pain washing over the victims. Each living creature in the area must attempt a DC 26 Fortitude save.
The destrachan can't use Painful Harmonics again for 1d4 rounds.
**Critical Success** The creature is unaffected.
**Success** The creature is Sickened 1 for 1 round.
**Failure** The creature is Deafened for 3 rounds and Stunned 2.
**Critical Failure** The creature is deafened for 1 minute and Stunned 3.
Shattering Harmonics (occult, sonic) — The destrachan focuses its harmonics against a single item within 60 feet that is made of crystal, metal, stone, or wood. The target object takes 7d8 sonic damage. If the item is attended, its bearer can attempt a DC 26 Reflex save for the item.
The destrachan can't use Shattering Harmonics again for 1d4 rounds.
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