Dewdrop Jelly
Creature 1 — aquatic, elemental, water
Dewdrop jellies are small water elementals resembling jellyfish made of gelatinous bubbles. They typically travel in small schools, floating through the air or swimming through the endless seas of their home plane. When threatened, the jellies discorporate into a thin, vaporous mist, reconstituting into their bubble shape only after the danger has passed. Their clever elusiveness makes them hard to find, leading some to claim that dewdrop jellies are mythical flights of fancy told to entertain c
Source: rage-of-elements-bestiary
Perception +7
Skills athletics +6, stealth +7
Str
+2
Dex
+3
Con
+3
Int
-4
Wis
+1
Cha
+0
AC 16
Fort +7
Ref +10
Will +4
HP 20
Immunities bleed, paralyzed, poison, sleep
Resistances fire 5
Speed 0 feet, fly 20 feet, swim 50 feet
Offense
Melee Tentacle +8, Damage 1d6+2 bludgeoning
Abilities
Dissolve —
Overflow (move) — The dewdrop jelly flattens its bell and shoots forward, Flying or Swimming twice in a straight line toward its target and attempting a tentacle Strike. On a success, the dewdrop attaches to the target's face, covering its mouth in the suspended water of its gelatinous body. If the target cannot breathe water, it begins to drown. The DC to is 16.
Run Dewdrop Jelly in the encounter builder — free, no install.
Open in PathfinderGM →