Dibrasgorth
Creature 13 (uncommon) — aberration, amphibious
Dibrasgorths, sometimes called Mothers of Oblivion, are monstrous creatures of chaos who dwell in lightless spaces, often near the bottom of deep lakes and oceans both above and underground. They may look like hideous monsters with heads like a plesiosaur atop masses of tentacles, each tipped with a baleful red eye, but dibrasgorths have a twisted sense of cunning, likely due to their ability to see into and affect planes other than the one where they stand. Though they are quite powerful (with
Source: pathfinder-monster-core-2
Perception +22
Skills acrobatics +18, arcana +20, athletics +25, nature +17, occultism +20, religion +17, stealth +20, survival +19
Str
+8
Dex
+1
Con
+4
Int
+5
Wis
+2
Cha
+0
AC 33
Fort +26
Ref +20
Will +23
HP 250
Immunities death-effects, polymorph, petrified
Resistances acid 15, cold 15, mental 15
Speed 20 feet, swim 40 feet
Offense
Melee Jaws +27, Damage 3d10+16 piercing
Melee Tentacle +27, Damage 3d8+16 bludgeoning
Abilities
Planar Sight (occult) — The eyes at the end of their tentacles allow a dibrasgorth to see into planes coterminous with the one it is currently on at the listed range. For instance, if they're in the Universe, they can see into the Ethereal Plane and the Netherworld.
All-Around Vision — All Around Vision
Warped Space (aura, occult) — 100 feet. The dibrasgorth's presence distorts the fabric of space. Any other creature who uses a teleportation effect or spell within the aura must attempt a DC 33 Fortitude save or become Sickened 2.
Breath of Phantasms (inhaled, mental, poison) — The dibrasgorth exhales a 60-foot type:cone of noxious gas. Each creature in the area takes 7d6 poison damage (DC 30 Fortitude save). On a failure, the creature is also Confused for 1 round (or 2 rounds on a critical failure).
Drag Through Dimensions (occult, teleportation) — Frequency once per round
Requirements The dibrasgorth has a creature Grabbed or Restrained with a tentacle
Effect The dibrasgorth's tentacle whips through coterminous planes as it smashes the creature it is holding against the ground and other natural features in each plane before returning to this plane. The creature takes 5d8 bludgeoning damage (DC 30 Reflex save). A creature who fails the save is also Stupefied 1 for 1 round and Sickened 1 by the rapid planar travel.
Draining Bite (occult) — A dibrasgorth feeds on the spirits of its victims. A creature that is damaged by the dibrasgorth's jaws Strike must attempt a DC 30 Fortitude save or become Drained 1 (Drained 2 on a critical failure). In addition, the dibrasgorth gains 10 temporary Hit Points that last for 1 minute if the creature fails or critically fails the save.
Transdimensional Tentacles (occult) — The dibrasgorth can worm its tentacles through nearby planes to attack. While in the Universe, its tentacle Strikes ignore all cover from objects unless those objects exist on both the Universe and either the Netherworld or the Ethereal Plane, or the objects have the extradimensional trait.
Improved Grab — Improved Grab
Spells
Interplanar Teleport (rank 7)
Dominate (rank 6)
Repulsion (rank 6)
Banishment (rank 5)
Synaptic Pulse (rank 5)
Nightmare (rank 4)
Suggestion (rank 4)
See the Unseen (Constant) (rank 2)
Daze (rank 1)
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