Diobel Sweeper Chemist
Creature 9 (uncommon) — human, humanoid
Pre-Remaster content. May include legacy alignment.
SniperLANDhumanoidhumanacidfire
Source: agents-of-edgewatch-bestiary (Pre-Remaster)
Perception +21
Languages common, gnomish, halfling
Skills Alchemy Lore +21, crafting +21, deception +16, stealth +19
Str
+2
Dex
+4
Con
+3
Int
+4
Wis
+0
Cha
+1
Items Acid Flask (Moderate) (3), Alchemist's Fire (Moderate) (3), +1 Striking Sickle, Studded Leather Armor, Alchemist's Tools, Formula Book
AC 27
Fort +20
Ref +21
Will +15
HP 155
Speed 25 feet
Offense
Melee Sickle (agile, finesse, trip) +20, Damage 2d4+8 slashing
Ranged Moderate Acid Flask (acid, alchemical, bomb, consumable, splash) +22, range increment 20 feet, Damage 2d6 acid plus 2 acid
Ranged Moderate Alchemist's Fire (alchemical, bomb, consumable, fire, splash) +22, range increment 20 feet, Damage 2d8 fire plus 2 fire plus 2 fire
Abilities
Dirty Bomb —
Quick Brew —
WORKS WELL WITH
AnvilLANDA frontline tank holds the enemy's attention so this bomber can lob splash damage from a safe distance.
FlankerLANDA striker drives foes into tight clusters where this bomber's splash damage compounds the pressure.
SnareLANDA controller keeps enemies grouped, letting each area bomb reliably catch multiple targets.
PUNISHES
✖ clumping✖ standing still✖ melee reliance
Avoid stacking with another splash bomber; overlapping area damage risks catching allies.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Diobel Sweeper Chemist in the encounter builder — free, no install.
Open in PathfinderGM →