← Bestiary index

Dire Wolf

Creature 3 — animal

Much larger and more foul-tempered than their common cousins, dire wolves haunt primeval lands that accommodate their massive size and proportionately large hunting grounds and appetites. Orcs are fond of using dire wolves as mounts, finding their vicious tempers perfect for hunting and warfare. Dire wolves are far more likely to prey on humanoids than ordinary wolves, considering them nothing but another kind of smaller, nutritious animal. Wolves roam forests, hills, and other wild lands, wher

Source: pathfinder-monster-core

Perception +10
Skills acrobatics +8, athletics +10, stealth +8, survival +10
Str
+5
Dex
+3
Con
+4
Int
-4
Wis
+3
Cha
-2
AC 18 Fort +11 Ref +8 Will +8
HP 50
Speed 35 feet

Offense

Melee Jaws +12, Damage 1d10+5 piercing

Abilities

Buck — DC 20 Reflex Buck
Pack Attack — The dire wolf's Strikes deal 1d6 extra damage to creatures within reach of at least two of the wolf's allies.
Worry (attack) —
Grab — Grab
Knockdown — Knockdown

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Dire Wolf in the encounter builder — free, no install.

Open in PathfinderGM →