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Divoynik

Creature 3 (uncommon) — aberration

A close-knit settlement is rocked to its core when a beloved pillar of the community is accused of a heinous crime. The accused protest their innocence, but overwhelming evidence leaves no room for doubt. As justice is served, the community is irreversibly changed, its neighborly atmosphere giving way to lingering paranoia—the favored fare of the divoynik. Divoyniks are malevolent shapeshifters, capable not only of mimicking the physical appearance of other creatures but also of plucking though

Source: pathfinder-monster-core-2

Perception +7
Skills acrobatics +8, athletics +8, deception +11, diplomacy +9, intimidation +9, society +8, stealth +10
Str
+3
Dex
+3
Con
+0
Int
+1
Wis
+2
Cha
+4
AC 18 Fort +6 Ref +10 Will +11
HP 45
Immunities bleed, polymorph
Speed 25 feet

Offense

Melee Fist +11, Damage 1d10+5 bludgeoning

Abilities

Telepathy 100 feet (aura, magical, mental) — Telepathy
Cracked Mirror — A divoynik has weakness 3 to physical attacks made by a creature whose form they're mimicking, and the mimicked creature gains weakness 3 to physical attacks made by the divoynik.
Savor Anguish (concentrate, mental) —
Sudden Betrayal — A divoynik can always use Deception when rolling initiative, as long as at least one enemy doesn't know their true nature. On the first round of combat, if the divoynik rolled Deception for initiative, creatures that haven't acted are Off-Guard to the divoynik.
Change Shape (concentrate, occult, polymorph) — The divoynik can take on the specific appearance of any Small or Medium animal or humanoid they've seen. This doesn't change their Speed or their attack and damage bonuses with their Strikes, but it might change the damage type their Strikes deal (such as to slashing with a claw). Change Shape
Window to the Soul (mental, occult, visual) — The divoynik meets the gaze of a creature within 60 feet whose form they've taken with their Change Shape ability. The target must attempt a DC 20 Will saving throw. **Critical Success** The target is unaffected and immune for 24 hours. **Success** The target is unaffected. **Failure** The target is Fascinated for 1 minute. Hostile actions do not end this fascination, but if the divoynik Changes Shape, moves out of range, or is no longer visible to the target, the fascination immediately ends. While fascinated, the target takes a –1 circumstance penalty to Will saves against the divoynik's spells and abilities. **Critical Failure** As failure, and the divoynik can spend a free action to telepathically extract the answer to one question from the target. The target can attempt a DC 20 Deception check to attempt to evade the query and give misleading information.

Spells

Mind Reading (At Will) (rank 3)

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