Doblagub
Creature 13 — amphibious, fey
Pre-Remaster content. May include legacy alignment.
Elder brughadatches command groups of fellow brughadatches, who placate the doblagub with fresh meals and trophies of the group's grisly catches. Brughadatches are malevolent fey tricksters with distinct stages of life: they spawn from the First World's primal energies as esurient tadpoles, grow into humanoids capable of creating enticing illusions, then finally evolve into huge, slothful toads that warp their environs with mere thoughts.
Source: extinction-curse-bestiary (Pre-Remaster)
Perception +26
Skills athletics +25, deception +28, intimidation +28, nature +26, survival +24
Str
+8
Dex
+3
Con
+6
Int
+2
Wis
+5
Cha
+7
AC 35
Fort +23
Ref +18
Will +26
HP 250
Weaknesses cold-iron 15
Speed 10 feet, swim 10 feet
Offense
Melee Jaws +27, Damage 4d8+14 bludgeoning
Melee Tongue +27, Damage bludgeoning
Abilities
Constant Spells — Constant Spells
Etheric Fibers (aura, mental) — 40 feet.
Requirements A doblagub has bonded with their current location by being called there via a ritual or by remaining in one place for 10 years
Effect The doblagub grows etheric fibers that they can use to psychically keep prey close. Any time a creature tries to move within this aura, it must succeed at a DC 30 Will save or the movement fails and the action is wasted.
Etheric Tug —
Magical Tongue — A doblagub can use their tongue to make spell attacks with spells that have a range of touch.
Swallow Whole (attack) — Medium, 4d10+8 bludgeoning, Rupture 24
Swallow Whole
Grab — Grab
Spells
Dominate (rank 6)
True Seeing (Constant) (rank 6)
Crushing Despair (rank 5)
Illusory Scene (At Will) (rank 5)
Wall of Stone (rank 5)
Confusion (rank 4)
Enthrall (rank 3)
Lightning Bolt (rank 3)
Paralyze (rank 3)
Faerie Fire (rank 2)
Hideous Laughter (rank 2)
Charm (At Will) (rank 1)
Detect Magic (rank 1)
Fear (At Will) (rank 1)
Produce Flame (rank 1)
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