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Dockhand

Creature 0 — human, humanoid

Working to load and unload cargo from ships, dockhands are considered unruly, but many stay focused and work hard until the job is done. Society is built upon the backs of laborers.

Source: pathfinder-npc-core

Perception +3
Skills acrobatics +3, athletics +7, intimidation +4
Str
+3
Dex
+1
Con
+3
Int
+0
Wis
+1
Cha
+0
AC 14 Fort +7 Ref +5 Will +3
HP 20
Speed 25 feet

Offense

Melee Fist +7, Damage 1d4+3 bludgeoning
Ranged Bottle +5, Damage 1d4+3 bludgeoning

Abilities

Heft Crate (manipulate) —
Swig (manipulate) — The dockhand Interacts to either draw a bottle of Alcohol or pick up a nearby unattended bottle of alcohol, then drinks the whole thing. For 1 minute, the dockhand gains a +2 item bonus to melee damage rolls and saving throws against fear but is Off-Guard.

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