Doppelganger
Creature 3 (uncommon) — humanoid
Pre-Remaster content. May include legacy alignment.
In their natural forms, doppelgangers are humanoid creatures with flesh of indeterminate color and features that lack fine details, as if unfinished. As masters of mimicry, they use their abilities to impersonate others in devious ways, often infiltrating settlements and residing within them for years without being detected. Doppelgangers are incredibly secretive, with some nearing outright paranoia. They choose their targets carefully and go to great lengths not to reveal their intentions befo
Source: pathfinder-bestiary (Pre-Remaster)
Perception +7
Skills deception +11, diplomacy +11, society +8, stealth +8
Str
+3
Dex
+3
Con
+0
Int
+1
Wis
+2
Cha
+4
AC 18
Fort +5
Ref +10
Will +11
HP 50
Speed 25 feet
Offense
Melee Claw +10, Damage 2d6+5 slashing
Abilities
End the Charade (attack) —
Change Shape (arcane, concentrate, polymorph) — The doppelganger takes on the specific appearance of any Small or Medium humanoid who it has seen and whose appearance it remembers. This doesn't change the doppelganger's Speed or its attack and damage bonuses with its Strikes but might change the damage type its Strikes deal (typically to bludgeoning).
Change Shape
Spells
Mind Reading (At Will) (rank 3)
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