Dread Roc
Creature 15 (rare) — animal
Pre-Remaster content. May include legacy alignment.
Legendarily massive raptors capable of carrying off elephants as prey, rocs are typically about 30 feet long from beak to tail and have a wingspan of 80 feet or more. While their beaks are hooked to rip flesh from bone, their hunting strategy involves grabbing their prey in their powerful talons and then dropping it from great heights before feeding. This method creates a massive amount of carrion, which guarantees that rocs are followed by flocks of opportunistic scavengers, such as ravens and
Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)
Perception +26
Skills acrobatics +23, athletics +31
Str
+9
Dex
+3
Con
+7
Int
-4
Wis
+2
Cha
+0
AC 36
Fort +28
Ref +25
Will +24
HP 290
Speed 20 feet, fly 60 feet
Offense
Melee Beak +30, Damage 3d10+18 piercing
Melee Talon +30, Damage 3d8+18 slashing
Melee Wing +30, Damage 2d6+15 bludgeoning
Abilities
Wing Rebuff —
Dreadful Screech (auditory, emotion, fear, mental) — The dread roc screeches terrifyingly. Each creature in a 120-foot emanation must attempt a DC 32 Will save. Regardless of the result, creatures are temporarily immune for 1 minute.
**Critical Success** The creature is unaffected.
**Success** The creature is Frightened 1.
**Failure** The creature is Frightened 2.
**Critical Failure** The creature is Fleeing for 1 round and Frightened 3.
Flying Strafe — The roc Flies up to its Speed and makes two talon Strikes at any point during that movement. Each Strike must target a different creature. Each attack takes the normal multiple attack penalty.
Snack — A roc gains a +2 circumstance bonus to hit with its beak Strike if the target is Grabbed or Restrained in its talon.
Snatch — A roc can Fly at half Speed while it has a creature Grabbed or Restrained in either or both of its talons, carrying that creature along with it.
Improved Grab — Improved Grab
Improved Push 15ft —
Run Dread Roc in the encounter builder — free, no install.
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