Driver
Creature 2 — human, humanoid
With daring and charm, a driver is a professional operator of mechanical vehicles. Their skill and recklessness give them a reputation that puts even the quickest horse riders to shame. A driver's vehicle becomes an extension of themselves, allowing the driver to perform near-impossible feats of maneuverability. Drivers have other tricks up their sleeve, as their charm is undeniable. When needed, they can talk, lie, or frighten their way out of a bumpy situation in and out of a vehicle. Although
Source: pathfinder-npc-core
Perception +8
Skills acrobatics +8, athletics +7, deception +7, intimidation +7, stealth +8
Str
+1
Dex
+4
Con
+0
Int
+2
Wis
+2
Cha
+1
AC 18
Fort +6
Ref +8
Will +6
HP 28
Speed 25 feet
Offense
Melee Crowbar +7, Damage 1d6+3 piercing
Melee Fist +10, Damage 1d4+3 bludgeoning
Ranged Hand Crossbow +10, Damage 1d6+2 piercing
Abilities
Driving Specialist — For encounters involving driving, the driver is an 8th-level challenge.
Express Driver — A driver can attempt a Driving-lore check to increase a vehicle's travel Speed when calculating the value for a day. The DC is determined by the GM but is typically based on the vehicle's piloting DC or the difficulty of traversing the environment, whichever is harder. On a success, increase the vehicle's travel Speed by half.
Skilled Driver — The driver gains a +10 circumstance bonus to any skill check involved in driving a vehicle, and is considered a master in the skill for such checks. This bonus also applies to any initiative roll while the driver is piloting a vehicle.
+6 Status to All Defenses While Driving —
Vehicle Block —
Sideswipe —
Run Driver in the encounter builder — free, no install.
Open in PathfinderGM →