Drowned Mummy
Creature 17 (rare) — amphibious, mummy, undead, unholy
Pre-Remaster content. May include legacy alignment.
Rarely artificially created, drowned mummies are miserable, dripping undead that have adapted to exist in an aquatic environment, usually over centuries, after their tomb or lair becomes flooded.
Source: blood-lords-bestiary (Pre-Remaster)
Perception +30
Skills acrobatics +30, athletics +32, intimidation +28, nature +30, stealth +30
Str
+9
Dex
+5
Con
+6
Int
+3
Wis
+7
Cha
+1
AC 38
Fort +29
Ref +28
Will +32
HP 330
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances fire 15
Speed 25 feet, swim 40 feet
Offense
Melee Trident +33, Damage 3d8+15 piercing
Melee Fist +33, Damage 2d8+15 bludgeoning
Ranged Trident +31, Damage 3d8+15 piercing
Abilities
Aquatic Echolocation (Precise) 120 feet — A drowned mummy can use its hearing as a precise sense at the listed range but only underwater.
Attack of Opportunity — Attack Of Opportunity
Void Healing — Negative Healing
Water Pressure (aura, primal) — 30 feet. A creature that begins its turn within the aura feels overburdened by the weight of the water around it and must succeed at a DC 35 Fortitude save or become Encumbered for as long as it remains in the area. A creature that succeeds is temporarily immune to water pressure for 24 hours. Water pressure only functions while the drowned mummy is underwater and can only affect creatures that are in contact with the same body of water.
Aquatic Advantage — A drowned mummy's Strikes deal an additional 2d6 damage against creatures in the same body of water as the drowned mummy.
Aquatic Ambush — Aquatic Ambush
Rancid Bloat (curse, disease, divine) — This disease and damage from it can't be healed unless this curse is removed. A creature killed by rancid bloat rots away to waterlogged pieces of flesh and can't be resurrected except by an 8th-rank Resurrect ritual or similar magic.
Saving Throw DC 38 Fortitude
Stage 1 carrier with no ill effect (1 minute)
Stage 2 12d6 void damage, Clumsy 2, and Enfeebled 2 (1 day)
Stage 3 16d6 void damage, Clumsy 4, and Enfeebled 4 (1 day)
Whirlpool (primal, water) —
Run Drowned Mummy in the encounter builder — free, no install.
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