← Bestiary index

Drowned Mummy

Creature 17 (rare) — amphibious, mummy, undead, unholy

Pre-Remaster content. May include legacy alignment.

Rarely artificially created, drowned mummies are miserable, dripping undead that have adapted to exist in an aquatic environment, usually over centuries, after their tomb or lair becomes flooded.

Source: blood-lords-bestiary (Pre-Remaster)

Perception +30
Skills acrobatics +30, athletics +32, intimidation +28, nature +30, stealth +30
Str
+9
Dex
+5
Con
+6
Int
+3
Wis
+7
Cha
+1
AC 38 Fort +29 Ref +28 Will +32
HP 330
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances fire 15
Speed 25 feet, swim 40 feet

Offense

Melee Trident +33, Damage 3d8+15 piercing
Melee Fist +33, Damage 2d8+15 bludgeoning
Ranged Trident +31, Damage 3d8+15 piercing

Abilities

Aquatic Echolocation (Precise) 120 feet — A drowned mummy can use its hearing as a precise sense at the listed range but only underwater.
Attack of Opportunity — Attack Of Opportunity
Void Healing — Negative Healing
Water Pressure (aura, primal) — 30 feet. A creature that begins its turn within the aura feels overburdened by the weight of the water around it and must succeed at a DC 35 Fortitude save or become Encumbered for as long as it remains in the area. A creature that succeeds is temporarily immune to water pressure for 24 hours. Water pressure only functions while the drowned mummy is underwater and can only affect creatures that are in contact with the same body of water.
Aquatic Advantage — A drowned mummy's Strikes deal an additional 2d6 damage against creatures in the same body of water as the drowned mummy.
Aquatic Ambush — Aquatic Ambush
Rancid Bloat (curse, disease, divine) — This disease and damage from it can't be healed unless this curse is removed. A creature killed by rancid bloat rots away to waterlogged pieces of flesh and can't be resurrected except by an 8th-rank Resurrect ritual or similar magic. Saving Throw DC 38 Fortitude Stage 1 carrier with no ill effect (1 minute) Stage 2 12d6 void damage, Clumsy 2, and Enfeebled 2 (1 day) Stage 3 16d6 void damage, Clumsy 4, and Enfeebled 4 (1 day)
Whirlpool (primal, water) —

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Drowned Mummy in the encounter builder — free, no install.

Open in PathfinderGM →