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Drusilla

Creature 7 (unique) — fey

Pre-Remaster content. May include legacy alignment.

At first glance, a huldra seems a simple creature-a human in plain robes or peasant dress, sporting long, unbound hair. These tresses and full skirts in fact disguise the huldra's supernatural features: a hollow wooden back, a long bovine tail, and incredible strength. Folk legends from the lands of the north describe huldras as the creations of troll witches, intended to lure potential meals to the slaughter. Indeed, a huldra's regeneration is so similar to a troll's that a link between the tw

Source: blood-lords-bestiary (Pre-Remaster)

Perception +17
Skills athletics +17, deception +15, diplomacy +15, intimidation +15, nature +17, stealth +15
Str
+6
Dex
+4
Con
+1
Int
+1
Wis
+4
Cha
+6
AC 25 Fort +12 Ref +15 Will +17
HP 115
Weaknesses cold-iron 10, fire 10
Speed 30 feet

Offense

Melee Fist +18, Damage 2d8 + 10 bludgeoning
Melee Tail +18, Damage 2d4 + 10 bludgeoning

Abilities

Regeneration 10 (Deactivated by Acid or Fire) — Regeneration
Axan Walk — Drusilla ignores non-magical difficult and greater difficult terrain within Axan Wood.
Befuddling Lash (curse, mental) — When Drusilla damages a creature with her tail, a wave of befuddlement clouds the target's thoughts. The creature must succeed at a DC 23 Will save or become Stupefied 1 (Stupefied 2 on a critical failure) for 1 minute.
Manipulate Luck (curse, primal) — Drusilla touches another creature to manipulate the creature's luck. The creature must attempt a DC 25 Will save. On a failure, Drusilla chooses good luck or bad luck. If she chooses good luck, the affected creature can roll twice on one d20 roll within the next day and use the higher result; this is a fortune effect. If Drusilla chooses bad luck, the creature must roll twice and use the lower result on its next d20 roll; this is a misfortune effect. Once Drusilla has affected a target with Manipulate Luck, that target is temporarily immune to Manipulate Luck from any huldra for 1 day.

Spells

Wall of Fire (rank 4)
Searing Light (rank 3)
Speak with Animals (At Will) (rank 2)
Electric Arc (rank 1)
Read Aura (rank 1)
Summon Animal (rank 1)
Tanglefoot (rank 1)

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