Dwarf Battalion
Creature 6 — dwarf, humanoid, troop
Dwarven soldiers make formidable units, capable of holding their own against most enemies. In combat, a dwarf battalion is a well-oiled machine, unleashing coordinated attacks against foes. From the dwarven perspective, most things in life are best done correctly, and that means taking one's time. Dwarves are a focused and intentional people, taking years or even decades to ply their trades, doing their best to make every detail perfect. The patience and dedication required for such tasks pays o
Source: pathfinder-npc-core
Perception +13
Skills athletics +15, survival +13
Str
+5
Dex
+1
Con
+4
Int
+0
Wis
+3
Cha
-1
AC 22
Fort +16
Ref +11
Will +13
HP 105
Weaknesses area-damage 5, splash-damage 5
Speed 20 feet
Abilities
Dwarven Doughtiness — Dwarves are often calm and collected in the face of imminent danger. At the end of the battalion's turn, reduce its Frightened condition by 2 instead of 1.
Reactive Strike — Reactive Strike
Shield Block — Shield Block
Troop Defenses — Thresholds 70 (3 segments), 35 (2 segments)
Troop Defenses
Troop Movement — Whenever a troop moves, you move one of its segments and the other segments follow behind it. At the end of the movement, you can group the other segments adjacent to the one you moved as you see fit, provided none of them moves farther than the moving segment. If you choose not to move the troop any distance, you can instead reshape the position of all the segments as long as one stays in place.
Bombing Barrage — The dwarf battalion draws alchemical bombs, then hurls them at distant foes. This volley is a 10-foot type:burst within 60 feet that deals 3d6 @item.flags.system.rulesSelections.bombingBarrage damage with a DC 21 Reflex save. The damage is either acid, fire, or electricity damage, depending on which type of bombs the battalion used. When the dwarf battalion is reduced to 2 or fewer segments, this area decreases to a 5-foot type:burst.
Coordinated Pummel — 1 to 3
Frequency once per round
Effect The dwarf battalion unleashes a storm of warhammer blows against each enemy in a 5-foot type:emanation (DC 21 Reflex save). The damage depends on the number of actions.
1 1d8 bludgeoning damage
2 2d8+5 bludgeoning damage
3 3d8+5 bludgeoning damage
Dwarven War Song (auditory, concentrate, emotion, fear, mental) — The battalion joins together to sing a traditional song of battle. Each enemy in a 30-foot type:emanation must succeed at a DC 23 Will save or be Frightened 1 (or Frightened 2 on a critical failure). Each enemy is then temporarily immune for 10 minutes.
Shields Up! — The battalion raises their steel shields. It gains a +2 circumstance bonus to AC and Reflex saves until the start of its next turn.
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