Dwarf Stonecaster
Creature 4 — dwarf, humanoid
All dwarves share a connection to the earth, but stonecasters have focused and polished that connection. Their years of meditation have granted them the ability to create boulders and shake the very earth. These elemental specialists are often highly respected in their community, which prizes their art of geomancy. Young dwarves who show a stronger than normal connection to the earth might be sent to a stonecaster to train at an early age. A dwarf's strength comes from their stoic determination
Source: pathfinder-monster-core
Perception +13
Skills athletics +11, crafting +8, nature +12
Str
+4
Dex
+2
Con
+3
Int
+2
Wis
+5
Cha
-1
AC 20
Fort +11
Ref +8
Will +14
HP 70
Speed 20 feet
Offense
Melee Staff +12, Damage 1d4+4 bludgeoning
Melee Clan Dagger +12, Damage 1d4+4 piercing
Abilities
Tremorsense (Imprecise) 10 feet — Tremorsense
Boulder Roll (earth, primal) — The stonecaster conjures a rolling boulder that deals 5d6 bludgeoning damage to each creature in a 60-foot line with a DC 21 Reflex save.
The stonecaster can't use Boulder Roll again for 1d4 rounds.
Dwarven Doughtiness — A dwarf is often calm and collected in the face of imminent danger. At the end of this dwarf's turn, reduce their frightened condition by 2 instead of 1.
Tremor (earth, primal) — The stonecaster causes the earth below to tremble. Each creature on the ground in a 10-foot emanation takes 2d8 bludgeoning damage with a DC 21 Fortitude save. A creature that critically fails is knocked Prone.
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