Earth Scamp
Creature 1 — earth, elemental
An earth scamp's rocky exterior could camouflage it well among loose rocks if not for the scamp's large eyes and bat-like wings. Earth scamps can fly, but the act of flight is uncomfortable and unnerving to them—they rarely leave the ground if they can help it. In fact, most earth scamps would rather never visit the surface at all, staying nestled deeply within the rocks they resemble. Elemental scamps are bat-like critters marked by elemental powers. Scamps are dispatched from the Elemental Pl
Source: pathfinder-monster-core
Perception +3
Skills athletics +6, stealth +2
Str
+3
Dex
-1
Con
+2
Int
-2
Wis
+0
Cha
-1
AC 15
Fort +8
Ref +4
Will +3
HP 20
Immunities bleed, paralyzed, poison, sleep
Speed 20 feet, burrow 20 feet, fly 15 feet
Offense
Melee Body +8, Damage 1d6+3 bludgeoning
Abilities
Tremorsense (Imprecise) 30 feet — Tremorsense
Fast Healing 2 (While Underground) — Fast Healing
Scree Breath (arcane, earth) — The earth scamp breathes rocks in a 15-foot cone that deals 2d6 bludgeoning damage to each creature within the area (DC 17 Reflex save).
The earth scamp can't use Scree Breath again for 1d4 rounds.
Spells
One with Stone (rank 3)
Enlarge (Self Only) (rank 2)
Run Earth Scamp in the encounter builder — free, no install.
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