← Bestiary index

Earth Scamp

Creature 1 — earth, elemental

An earth scamp's rocky exterior could camouflage it well among loose rocks if not for the scamp's large eyes and bat-like wings. Earth scamps can fly, but the act of flight is uncomfortable and unnerving to them—they rarely leave the ground if they can help it. In fact, most earth scamps would rather never visit the surface at all, staying nestled deeply within the rocks they resemble. Elemental scamps are bat-like critters marked by elemental powers. Scamps are dispatched from the Elemental Pl

Source: pathfinder-monster-core

Perception +3
Skills athletics +6, stealth +2
Str
+3
Dex
-1
Con
+2
Int
-2
Wis
+0
Cha
-1
AC 15 Fort +8 Ref +4 Will +3
HP 20
Immunities bleed, paralyzed, poison, sleep
Speed 20 feet, burrow 20 feet, fly 15 feet

Offense

Melee Body +8, Damage 1d6+3 bludgeoning

Abilities

Tremorsense (Imprecise) 30 feet — Tremorsense
Fast Healing 2 (While Underground) — Fast Healing
Scree Breath (arcane, earth) — The earth scamp breathes rocks in a 15-foot cone that deals 2d6 bludgeoning damage to each creature within the area (DC 17 Reflex save). The earth scamp can't use Scree Breath again for 1d4 rounds.

Spells

One with Stone (rank 3)
Enlarge (Self Only) (rank 2)

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Earth Scamp in the encounter builder — free, no install.

Open in PathfinderGM →