Endlo Kiver
Creature 12 (unique) — dwarf, humanoid
Pre-Remaster content. May include legacy alignment.
Source: stolen-fate-bestiary (Pre-Remaster)
Perception +22
Skills athletics +25, intimidation +21, performance +21, religion +22, survival +22
Str
+5
Dex
+1
Con
+3
Int
+0
Wis
+4
Cha
+3
AC 33
Fort +22
Ref +18
Will +23
HP 215
Resistances slashing 3
Speed 20 feet
Offense
Melee Greatsword +26, Damage 3d12 + 11 slashing
Abilities
Juggernaut — When Endlo rolls a success at a Fortitude save, he gets a critical success instead.
Gorum's Hand — Endlo deals an additional die of damage with greatswords (included in his Strike above), which also adds an additional die to his Weapon Storm spell.
Replenishment of War — When Endlo damages a creature with a greatsword Strike, he gains 6 temporary Hit Points until the start of his next turn. If the Strike was a critical hit, he instead gains 12 temporary Hit Points.
Resolute Stance (stance) — Endlo draws upon the might of stone to bolster his defenses. While in this stance, he gains a +2 status bonus to his AC and increases his resistance to slashing damage to 15, but he reduces his Speeds by 5 feet.
Spells
Zealous Conviction (rank 6)
Flame Strike (rank 5)
Air Walk (rank 4)
Dimensional Anchor (rank 4)
Weapon Storm (rank 4)
Chilling Darkness (rank 3)
Heroism (rank 3)
Remove Disease (rank 3)
Death Knell (rank 2)
Enlarge (rank 2)
Resist Energy (rank 2)
See Invisibility (rank 2)
Chill Touch (rank 1)
Command (rank 1)
Daze (rank 1)
Harm (rank 1)
Harm (rank 1)
Heal (rank 1)
Message (rank 1)
Ray of Enfeeblement (rank 1)
Sigil (rank 1)
Stabilize (rank 1)
True Strike (rank 1)
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