Exscinder
Creature 13 (rare) — archon, celestial, holy
Mortals require protection from forbidden knowledge and heretical texts. Anywhere across the planes, an exscinder might arrive to claim, confscate, and destroy the dangerous thoughts within. Considering themselves avatars of the virtue of temperance, exscinders repeat the lesson that the cautious tongue refuses to speak wicked words. Though they pass on these words, it's rare for them to take much note of ordinary mortals. The danger is not necessarily the person who learns, but the evil knowled
Source: pathfinder-monster-core-2
Perception +25
Skills arcana +24, intimidation +26, occultism +24, religion +27, society +26
Str
+8
Dex
+6
Con
+6
Int
+5
Wis
+8
Cha
+7
AC 33
Fort +23
Ref +21
Will +25
HP 240
Immunities fear-effects
Resistances fire 10
Weaknesses unholy 10
Speed 30 feet, fly 50 feet
Offense
Melee Binding Chains +27, Damage 2d6 fire plus 3d8+11 bludgeoning
Ranged Blazing Sigil +25, Damage 5d6 fire plus 3d6 spirit
Abilities
Telepathy 100 feet (aura, magical, mental) — Telepathy
Archon's Protection —
Censorious Lash (divine, incapacitation, mental) — When the exscinder hits a creature with a binding chains Strike, that creature must attempt a DC 30 Will save. On a failure, it's controlled by the exscinder for its frst action on its next turn (or controlled for its entire next turn on a critical failure).
Change Size (concentrate, divine, polymorph) — The exscinder changes size to their choice of Huge, Large, Medium, or Small.
Temper thy Words (auditory, concentrate, divine) — The exscinder chooses one written text within 120 feet. They don't need to be able to observe the text, but they can't target one that's deliberately Concealed. The exscinder censors the text, modifying it to their wishes. The text can't be referenced, making it useless for functions like Casting a Spell from a scroll, preparing spells from a spellbook, or consulting a scholarly journal. If the text is attended, the creature possessing it can attempt a DC 33 Will save; an unattended text automatically gets a critical failure.
Spells
Interplanar Teleport (rank 7)
Divine Immolation (rank 5)
Rewrite Memory (At Will) (rank 4)
Translocate (At Will) (rank 4)
Ring of Truth (rank 3)
Invisibility (At Will) (rank 2)
Heal (At Will) (rank 1)
Light (rank 1)
Message (rank 1)
Sure Strike (rank 1)
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