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Fallen Champion

Creature 8 (uncommon) — undead, unholy

Pre-Remaster content. May include legacy alignment.

While most herexens were clerics or clergy in life, fallen champions were holy crusaders that upheld the ideals of their deity while fighting enemies of the church and defending its congregants. Fallen champions are direct in their actions and wage their divine war on a grand scale. This fallen champion once worshiped the Arcadian goddess Kazutal, also called Mother Jaguar. A herexen is an undead heretic, driven by hate to destroy the deity they once served. Herexens choose their faith willingl

Source: book-of-the-dead-bestiary (Pre-Remaster)

Perception +17
Skills acrobatics +14, athletics +19, intimidation +19, religion +17
Str
+5
Dex
+2
Con
+5
Int
+2
Wis
+3
Cha
+5
AC 28 Fort +19 Ref +14 Will +17
HP 130
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Speed 25 feet

Offense

Melee Machete +20, Damage 2d6+11 slashing

Abilities

Agent of Despair (aura, divine, emotion, fear, mental) — 15 feet. A fallen champion emanates an aura of utter despair. Living creatures are Frightened 1 while in a fallen champion's aura. They can't naturally recover from this fear while in the area but recover instantly once they leave the aura.
Attack of Opportunity — Attack Of Opportunity
Final Blasphemy (divine, void) — When the herexen is destroyed, it explodes in a wave of void energy with the effects of a 4th-rank, 3-action Harm spell (DC 26 Fortitude). The herexen is destroyed, so it doesn't gain any Hit Points from this use of harm , and it doesn't need to have any harm spells remaining to use this ability.
Shield Block — Shield Block
Void Healing — Negative Healing
Heretic's Armaments (divine) — While the fallen champion wields the favored weapon of its former deity, that weapon gains the effect of a Fearsome property rune.
Heretic's Smite (divine) — While wielding the favored weapon of its former deity (such as a machete for an ex-Kazutal herexen), the herexen's Strikes deal an additional 2d6 spirit damage against creatures that can cast divine spells. This damages divine spellcasters who follow the herexen's former faith regardless of their alignment.
Reap Faith (divine) —

Spells

Harm (rank 1)
Touch of Corruption (rank 1)
Unimpeded Stride (rank 1)

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