Fallenta
Creature 11 (unique) — human, humanoid
Source: curtain-call-bestiary
Perception +21
Skills acrobatics +19, crafting +19, deception +22, diplomacy +22, intimidation +20, occultism +19, performance +22, society +19, stealth +19
Str
+0
Dex
+4
Con
+0
Int
+2
Wis
+4
Cha
+5
AC 29
Fort +16
Ref +22
Will +22
HP 160
Speed 25 feet
Offense
Melee Rapier +22, Damage 1d6 sonic plus 2d6 piercing
Abilities
Direct Allies (concentrate) —
Performer's Heart — When Fallenta rolls a success on a Will save, she gets a critical success instead.
Bard Muse — Fallenta's maestro muse is Shelyn.
Director's Magic (concentrate, spellshape) — Fallenta weaves her spellcasting into director's instructions. If the next action she uses is to Cast a Spell, the spell gains the subtle trait, although the spell's effects appear as normal. As part of using Director's Magic, Fallenta can choose to Create a Diversion, Lie, Perform, or Request. If she does so, the spell she casts must have the auditory, emotion, sonic, or visual trait to gain the subtle trait.
Steady Spellcasting — If a reaction would disrupt Fallenta's spellcasting action, attempt a DC 15 Flat; on a success, her action isn't disrupted.
Spells
Wall of Force (rank 6)
Illusory Scene (rank 5)
Illusory Scene (rank 5)
Scouting Eye (rank 5)
Sending (rank 5)
Symphony of the Unfettered Heart (rank 5)
Fly (rank 4)
Mirage (rank 4)
Vapor Form (rank 4)
Blindness (rank 3)
Dream Message (rank 3)
Veil of Privacy (rank 3)
Animate Object (rank 2)
Cleanse Affliction (rank 2)
Dispel Magic (rank 2)
Embed Message (rank 2)
Counter Performance (rank 1)
Courageous Anthem (rank 1)
Figment (rank 1)
Forbidding Ward (rank 1)
Hymn of Healing (rank 1)
Illusory Disguise (rank 1)
Illusory Object (rank 1)
Lingering Composition (rank 1)
Mending (rank 1)
Message (rank 1)
Prestidigitation (rank 1)
Read Aura (rank 1)
Soothe (rank 1)
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