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Fate's Prophet

Creature 14 (unique) — demon, fiend, unholy

Pre-Remaster content. May include legacy alignment.

Succubi are manifestations of the sin of destructive lust, and they are the most attractive of all demons-as befits their role in seducing mortals to fall to sin. The concept of gender is fluid to a succubus, as they can adopt countless humanoid forms of any gender to aid in their goals. Most succubi have a feminine true form (incubi, which usually have a masculine true form, are a different kind of demon), but regardless of gender, a lust demon is supernaturally beautiful or handsome, but with

Source: stolen-fate-bestiary (Pre-Remaster)

Perception +25
Skills acrobatics +25, deception +30, diplomacy +28, intimidation +28, religion +25, stealth +25, thievery +25
Str
+4
Dex
+5
Con
+4
Int
+5
Wis
+5
Cha
+8
AC 35 Fort +24 Ref +25 Will +27
HP 255
Weaknesses cold-iron 15, holy 15
Speed 25 feet, fly 35 feet

Offense

Melee Claw +27, Damage 3d8+10 slashing plus 1d6 spirit
Ranged Hand Crossbow +28, Damage 2d6 piercing

Abilities

Telepathy 100 feet (aura, magical) — Telepathy
Constant Spells — Constant Spells
+1 Status to All Saves vs. Magic
Rejection Vulnerability — As succubi are beings of pure lust, creatures that reject their lust can metaphysically harm them. When a succubus fails a Diplomacy check to Embrace or Request, or when a creature succeeds at its save against a succubus's mental spell or ability, the succubus takes 4d6 mental damage. For one hour after causing mental damage to a succubus in this way, a creature can deal 4d6 mental damage to the succubus with a successful Demoralize incorporating its rejection.
Seductive Presence (aura, emotion, mental) — 10 feet. Any creature in the aura that could be sexually attracted to a succubus takes a -2 circumstance penalty to checks and DCs to oppose the succubus's mental spells, Deception, and Diplomacy.
Change Shape (concentrate, divine, polymorph) — The succubus can take on the appearance of any Small or Medium humanoid. This doesn't change their Speed or their attack and damage modifiers with their Strikes, but it might change the damage type their Strikes deal (typically to bludgeoning). Change Shape
Passionate Kiss (divine, emotion, mental) — Frequency Once per round. Effect Fate's Prophet engages a creature they have Grabbed in an embrace or other act of passion to drain its vital essence. The kiss makes the creature Drained 1 or increases its drained condition by 1, to a maximum of 4. The creature takes 5d6 void damage and the succubus regains Hit Points equal to the damage dealt. The target must succeed at a DC 34 Will save or be affected by a Suggestion to submit to more actions of passion rather than trying to Escape.
Grab Attention (attack) — Fate's Prophet attempts to Grapple a creature using Deception instead of Athletics. If the creature is willing, she grapples it automatically.

Spells

Warp Mind (rank 7)
Dominate (rank 6)
True Seeing (Constant) (rank 6)
Tongues (Constant) (rank 5)
Dimension Door (rank 4)
Dimension Door (At Will) (rank 4)
Suggestion (At Will) (rank 4)
Mind Reading (At Will) (rank 3)
Abyssal Pact (rank 1)
Charm (At Will) (rank 1)
Detect Alignment (At Will) (rank 1)

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