← Bestiary index

Fetch Behemoth

Creature 20 (rare) — fey, plant

Pre-Remaster content. May include legacy alignment.

A fetch behemoth is much larger than a stalker, and forms from the soul of a Large fey or humanoid. A fetch is a twisted, deviant simulacrum of a humanoid creature that exists or existed at one point on the Material Plane. Rumors of fetches that are reflections of entities from other planes persist, but none of these tales speak of fetches that duplicate anything other than a sapient source. A fetch can manifest spontaneously when a powerful creature undergoes a significant emotional event or d

Source: kingmaker-bestiary (Pre-Remaster)

Perception +36
Skills acrobatics +36, athletics +39, deception +39, intimidation +39, nature +32, society +30, stealth +36
Str
+10
Dex
+6
Con
+9
Int
+2
Wis
+8
Cha
+8
AC 44 Fort +37 Ref +32 Will +34
HP 460
Weaknesses cold-iron 20, void 20
Speed 35 feet

Offense

Melee Fist +38, Damage 4d6+18 bludgeoning plus 4d6 mental
Ranged Rock +38, Damage 4d4+18 bludgeoning

Abilities

Constant Spells — Constant Spells
+1 Status to All Saves vs. Magic
Regeneration 45 (Deactivated by Fire or Void) — Regeneration
Catch Rock — Catch Rock
Throw Rock — Throw Rock

Spells

Cataclysm (rank 10)
Disjunction (rank 9)
Earthquake (rank 8)
Plane Shift (to or from the First World only) (rank 7)
Tongues (Constant) (rank 5)
Air Walk (Constant) (rank 4)

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Fetch Behemoth in the encounter builder — free, no install.

Open in PathfinderGM →