Fetch Behemoth
Creature 20 (rare) — fey, plant
Pre-Remaster content. May include legacy alignment.
A fetch behemoth is much larger than a stalker, and forms from the soul of a Large fey or humanoid. A fetch is a twisted, deviant simulacrum of a humanoid creature that exists or existed at one point on the Material Plane. Rumors of fetches that are reflections of entities from other planes persist, but none of these tales speak of fetches that duplicate anything other than a sapient source. A fetch can manifest spontaneously when a powerful creature undergoes a significant emotional event or d
Source: kingmaker-bestiary (Pre-Remaster)
Perception +36
Skills acrobatics +36, athletics +39, deception +39, intimidation +39, nature +32, society +30, stealth +36
Str
+10
Dex
+6
Con
+9
Int
+2
Wis
+8
Cha
+8
AC 44
Fort +37
Ref +32
Will +34
HP 460
Weaknesses cold-iron 20, void 20
Speed 35 feet
Offense
Melee Fist +38, Damage 4d6+18 bludgeoning plus 4d6 mental
Ranged Rock +38, Damage 4d4+18 bludgeoning
Abilities
Constant Spells — Constant Spells
+1 Status to All Saves vs. Magic —
Regeneration 45 (Deactivated by Fire or Void) — Regeneration
Catch Rock — Catch Rock
Throw Rock — Throw Rock
Spells
Cataclysm (rank 10)
Disjunction (rank 9)
Earthquake (rank 8)
Plane Shift (to or from the First World only) (rank 7)
Tongues (Constant) (rank 5)
Air Walk (Constant) (rank 4)
Run Fetch Behemoth in the encounter builder — free, no install.
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