Fetchling Scout
Creature 1 — fetchling, humanoid, shadow
Fetchling scouts patrol the outskirts of their communities, looking for any possible threats. The people known today as fetchlings are a distinct ancestry descended from generations of humans who became trapped ages ago on the Netherworld. No longer human at all, these people, who call themselves kayals, have become monochromatic in coloration, with flesh tones and hair colors varying between white, black, and all shades of gray. Their limbs are lithe and willowy, and their eyes are generally so
Source: pathfinder-monster-core-2
Perception +5
Skills acrobatics +7, athletics +4, deception +5, diplomacy +5, society +3, stealth +7, thievery +7
Str
+1
Dex
+4
Con
+2
Int
+0
Wis
+0
Cha
+2
AC 16
Fort +5
Ref +9
Will +5
HP 20
Speed 25 feet
Offense
Melee Dagger +9, Damage 1d4+1 piercing
Ranged Dagger +9, Damage 1d4+1 piercing
Abilities
Shadow Blending — When the fetchling scout is Concealed as a result of dim light, the flat check to target them has a DC of 7, not 5.
Shadow Stride (illusion, occult, shadow) —
Sneak Attack — The fetchling scout's Strikes deal an additional 1d6 precision damage to Off-Guard creatures.
Spells
Illusory Disguise (rank 1)
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