Flaming Skull
Creature 2 — mindless, undead, unholy
More dangerous than simple severed heads, these skulls are wreathed in unearthly flames. Beheaded are the reanimated heads of decapitation victims. These mindless undead fly through the air or roll around to attack their prey.
Source: pathfinder-monster-core-2
Perception +9
Skills acrobatics +8, athletics +7
Str
+1
Dex
+4
Con
+1
Int
-5
Wis
+3
Cha
+0
AC 18
Fort +5
Ref +10
Will +7
HP 30
Immunities bleed, death-effects, disease, fire, paralyzed, poison, unconscious
Weaknesses vitality 3
Speed 15 feet, fly 30 feet
Offense
Melee Forehead +10, Damage 1d6+3 bludgeoning plus 1d6 fire
Ranged Spitfire +10, Damage 1d12+2 fire
Abilities
Fiery Explosion — When destroyed, a flaming skull explodes in a blast of fire and bone that deals 1d6 piercing plus 1d6 fire{1d6 piercing damage plus 1d6 fire damage} to each adjacent creature (DC 18 Reflex save).
Void Healing — Negative Healing
Flaming Shroud — A flaming skull is shrouded in hideous flames. It deals 1d6 fire damage to any unattended item it touches and on a forehead Strike. On a critical hit with a Strike, the target catches fire, taking 1d4 persistent fire.
Run Flaming Skull in the encounter builder — free, no install.
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