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Freezing Alarm

Hazard 20 — magical, trap

Pre-Remaster content. May include legacy alignment.

Miniature snowflake-shaped glyphs on the ground cause a layer of ice to ripple over the floor of the room and sound a silent alarm.

Source: agents-of-edgewatch-bestiary (Pre-Remaster)

Perception +0
Skills stealth +33
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 0 Fort +0 Ref +0 Will +0
HP 10

Abilities

Freeze Floor (arcane, cold) — **Critical Success** The creature is unaffected. **Success** The creature takes 3d10+5 cold damage. **Failure** The creature takes 6d10+10 cold damage and is Slowed 1 for 1d4 rounds. **Critical Failure** The creature takes 12d10+20 cold damage and is Slowed 1 for 1 minute. Additionally, the golems in area B10 become aware of the intruders. The golems activate and come to this room to attack, if they haven't been destroyed already.

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