Freezing Alarm
Hazard 20 — magical, trap
Pre-Remaster content. May include legacy alignment.
Miniature snowflake-shaped glyphs on the ground cause a layer of ice to ripple over the floor of the room and sound a silent alarm.
Source: agents-of-edgewatch-bestiary (Pre-Remaster)
Perception +0
Skills stealth +33
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 0
Fort +0
Ref +0
Will +0
HP 10
Abilities
Freeze Floor (arcane, cold) — **Critical Success** The creature is unaffected.
**Success** The creature takes 3d10+5 cold damage.
**Failure** The creature takes 6d10+10 cold damage and is Slowed 1 for 1d4 rounds.
**Critical Failure** The creature takes 12d10+20 cold damage and is Slowed 1 for 1 minute.
Additionally, the golems in area B10 become aware of the intruders. The golems activate and come to this room to attack, if they haven't been destroyed already.
Run Freezing Alarm in the encounter builder — free, no install.
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