Frost Giant
Creature 9 — cold, giant, humanoid
AnvilCrasherLANDgiantcold
Frost giants are remorseless marauders who pillage and plunder from those who dare to live near them in desolate, frigid lands. Their clans range from extremely territorial hunters who ferociously defend their expanse of tundra to nomadic families that roam icy slopes in search of settlements to conquer. Frost giant clans are ruled by the family member who exhibits the greatest ferocity and prowess in battle—often a massive bully who demands absolute obedience from the rest. Frost giants' appea
Source: pathfinder-monster-core
Perception +17; low-light-vision
Languages common, jotun
Skills athletics +23, crafting +18, intimidation +18, nature +17, stealth +17 (+21 in snow)
Str
+6
Dex
+0
Con
+5
Int
+0
Wis
+2
Cha
+0
Items Greataxe, Breastplate
AC 29
Fort +23
Ref +16
Will +16
HP 150
Immunities cold
Weaknesses fire 10
Speed 30 feet (ice stride)
Offense
Melee Greataxe (magical, reach-10, sweep) +21, Damage 2d12+12 slashing
Melee Fist (agile, reach-10, unarmed) +21, Damage 2d8+12 bludgeoning
Ranged Icicle (cold, primal) +21, range 120 feet, Damage 3d6 cold plus 2d8 piercing
Abilities
Reactive Strike —
Chill Breath (cold, primal) — The frost giant breathes out a 15-foot cone of freezing moisture that quickly condenses into ice, dealing 4d6 cold damage. Each creature in the cone must attempt a DC 28 Reflex save. A creature that fails its save is also Immobilized and takes 2d6 cold damage at the end of each of its turns until it gets free (Escape).
The giant can't use Chill Breath again for 1d4 rounds.
The giant can't use Chill Breath again for 1d4 rounds.
Ice Stride — A frost giant isn't impeded by difficult terrain caused by snow or ice, nor do they need to attempt Acrobatics checks to keep from falling on slippery ice.
Wide Swing — The frost giant makes a single greataxe Strike and compares the attack roll result to the ACs of up to two foes within their reach. This counts as two attacks for the frost giant's multiple attack penalty.
WORKS WELL WITH
SniperLANDA ranged attacker picks off targets while this giant's reach and reactive strikes lock down the front.
WeaverLANDA controller adds battlefield denial while the giant's breath and sweeping attacks punish clustering.
PUNISHES
✖ clumping✖ melee reliance
Avoid pairing with another high-HP frontline bruiser; redundant durability wastes action economy.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Frost Giant in the encounter builder — free, no install.
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