Gancanagh
Creature 4 — azata, celestial, holy
Gancanaghs are lovers, revelers, and dashing duelists of Elysium. Embodiments of free love, they eagerly throw themselves into courting targets for brief but earnest flings until their quicksilver passions change their desires. They serve Cayden Cailean as well as other bacchanalian deities and empyreal lords of Elysium who understand their desires for love and parties. Gancanaghs hate evil beings that profane the spirit of romance and passion, as such creatures (especially the demonic tempters
Source: pathfinder-monster-core
Perception +11
Skills athletics +9, deception +13, diplomacy +13, performance +14, religion +9, stealth +11
Str
+1
Dex
+5
Con
+3
Int
+2
Wis
+1
Cha
+5
AC 21
Fort +9
Ref +13
Will +11
HP 75
Weaknesses cold-iron 5, unholy 5
Speed 30 feet
Offense
Melee Silver Rapier +13, Damage 1d6+7 piercing
Abilities
At-Will Spells — At Will Spells
Constant Spells — Constant Spells
Vulnerable to Smoke — A gancanagh's lungs can't tolerate smoke. They take a -2 circumstance penalty to saving throws against effects that create some form of smoke.
Change Shape (concentrate, divine, polymorph) — The gancanagh can take on the appearance of any Small or Medium humanoid. This doesn't change their Speed or their attack and damage bonuses with their Strikes but might change the damage type their Strikes deal (typically to bludgeoning).
Change Shape
Invigorating Passion (divine, emotion, mental) — The gancanagh embraces or kisses a willing creature adjacent to them, infusing that creature with their invigorating passion. For 10 minutes, the creature gains a +1 status bonus to attack rolls and 10 temporary Hit Points. After that time, the target becomes Fatigued for 10 minutes unless it succeeds at a DC 21 Fortitude save.
Spells
Truespeech (Constant) (rank 5)
Suggestion (rank 4)
Heroism (rank 3)
Sure Footing (rank 2)
Charm (At Will) (rank 1)
Heal (rank 1)
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