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Ghaele

Creature 13 — azata, celestial, holy

Pre-Remaster content. May include legacy alignment.

Ghaeles are fiend-hunting knights of Elysium and champions of the freedom to take up arms against oppressors and other evils. Ghaeles rarely engage directly in mortal wars, but where fiends are involved they make an exception. A ghaele might assume the guise of a mortal to fight fiends alongside others, hoping to bolster morale and teach good tactics against such supernatural foes. Ghaeles serve various deities and empyreal lords of Elysium, though many have an affinity for Cayden Cailean in his

Source: pathfinder-bestiary (Pre-Remaster)

Perception +25
Skills acrobatics +27, athletics +26, diplomacy +26, nature +23, religion +23, stealth +21
Str
+7
Dex
+4
Con
+5
Int
+3
Wis
+4
Cha
+5
AC 34 Fort +26 Ref +20 Will +23
HP 235
Weaknesses cold-iron 15, unholy 15
Speed 35 feet, fly 100 feet

Offense

Melee Holy Greatsword +28, Damage 2d12+13 slashing
Ranged Light Ray +25, Damage 2d12 spirit

Abilities

Constant Spells — Constant Spells
Free Blade
Light Form — A ghaele's body is partially corporeal and partially composed of light, with a color corresponding to the elemental energy currently residing in its blade (see Choose Weakness). It can move through solid objects but can't end its action within a solid object.
Choose Weakness (concentrate, divine, manipulate) — A ghaele attempts to Recall Knowledge about a foe it is facing. If successful, it can change the elemental damage dealt by its greatsword and light ray to acid, cold, electricity, fire, or sonic, usually to match the a foe's weakness. It can also change its energy resistance to any of these energy types (this can be a different type than for its attacks). The choices remain until it next uses Choose Weakness.
Ghaele's Gaze (divine, visual) — When a ghaele fixes its gaze upon a non-good creature, the creature suffers the effects of Divine Decree (DC 33 Will save). If it survives, the creature is temporarily immune to Ghaele's Gaze for 1 minute.
Holy Blade (divine) — Any weapon becomes a +2 Holy Striking weapon while the ghaele wields it.

Spells

Prismatic Spray (rank 7)
Banishment (rank 5)
Chromatic Wall (rank 5)
Illusory Scene (rank 5)
Resurrect (rank 5)
Tongues (Constant) (rank 5)
Mind Reading (rank 3)
Continual Flame (At Will) (rank 2)
Dispel Magic (rank 2)
Dispel Magic (At Will) (rank 2)
Invisibility (At Will) (Self Only) (rank 2)
Restoration (rank 2)
See Invisibility (Constant) (rank 2)
Charm (rank 1)
Dancing Lights (rank 1)
Detect Alignment (At Will) (Evil Only) (rank 1)
Detect Magic (rank 1)
Heal (rank 1)
Heal (rank 1)
Illusory Disguise (At Will) (rank 1)
Light (rank 1)

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