Giant Ant (BB)
Creature 2 — animal
Pre-Remaster content. May include legacy alignment.
Giant ants form vast underground colonies, excavating deep burrows or infesting existing caverns. Giant ants look identical to their smaller kin, but their size makes them a deadly threat to farms and travelers alike.
Source: menace-under-otari-bestiary (Pre-Remaster)
Perception +7
Skills athletics +8, survival +7
Str
+4
Dex
+1
Con
+4
Int
-5
Wis
-1
Cha
-4
AC 18
Fort +10
Ref +7
Will +5
HP 30
Speed 40 feet, climb 20 feet
Offense
Melee Mandible +9, Damage 1d8+4 slashing
Melee Stinger +9, Damage 1d6+4 piercing
Abilities
Giant Ant Venom (poison) — A target that takes piercing damage from the giant ant's stinger Strike must succeed at a DC 18 Fortitude save or take 1d10 poison damage.
Haul Away — If the giant ant has a creature Grabbed or Restrained with its mandibles, it can spend this action to Stride up to its speed, carrying the creature with it. At the end of the Stride, place the creature in any open square adjacent to the giant ant.
Grab — When the ant succeeds at its mandibles Strike, it can use this action immediately after to attempt to the target. This Grapple doesn't apply or count toward the ant's multiple attack penalty.
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