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Giant Badger

Creature 2 — animal

The violent, territorial giant badger is a relentless predator. An obligate carnivore, it can consume prey that ranges from rabbits to deer, livestock, and even the occasional adventurer. A giant badger's claws are sharp and strong enough to carve tunnels from solid rock. They typically stand 4 feet tall at the shoulder and weigh 500 pounds. Giant badgers are fercely territorial and are known to defend their burrows with fury, even if a creature isn't necessarily threatening. These burrows tend

Source: pathfinder-monster-core-2

Perception +8
Skills athletics +8, stealth +7
Str
+4
Dex
+1
Con
+3
Int
-4
Wis
+3
Cha
-1
AC 18 Fort +10 Ref +6 Will +8
HP 30
Speed 25 feet, burrow 10 feet

Offense

Melee Jaws +11, Damage 1d8+4 piercing
Melee Claw +11, Damage 1d6+4 slashing

Abilities

Ferocity — Ferocity
Badger Rage (concentrate, emotion, mental) — The giant badger enters a state of pure rage that lasts for 1 minute, until there are no enemies it can perceive, or until it falls Unconscious, whichever comes first. While raging, the giant badger has AC 17, its jaws Strike deals 1d8+8 damage, and its claw Strike deals 1d6+6 damage. While raging, the giant badger also can't use actions that have the concentrate trait except for Seek. After it has stopped raging, a giant badger can't use Badger Rage again for 1 minute.

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