Giant Flying Squirrel
Creature 2 — animal
Pre-Remaster content. May include legacy alignment.
Though other squirrels can fall from a great height safely, flying squirrels can soar through the air. Flaps of loose skin between their limbs catch the air to keep them aloft as they leap from greater heights. They can use this technique to escape prey or reach places that would be difficult to climb up to. The giant variety of flying squirrels dwell in the highest treetops. They're more likely to be in danger from airborne enemies than predators on the ground. Squirrels' ability to dart into
Source: pathfinder-bestiary-3 (Pre-Remaster)
Perception +8
Skills acrobatics +8, athletics +6, stealth +8
Str
+2
Dex
+4
Con
+3
Int
-4
Wis
+2
Cha
+0
AC 18
Fort +7
Ref +10
Will +6
HP 30
Speed 25 feet, climb 25 feet
Offense
Melee Jaws +11, Damage 1d8+4 piercing
Melee Claw +11, Damage 1d6+4 slashing
Abilities
Glide — The giant flying squirrel glides through the air. It moves up to 40 feet horizontally and descends an equal distance. If it's still in the air and takes an action other than Gliding or ends its turn, it falls.
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