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Giant Porcupine

Creature 2 — animal

Pre-Remaster content. May include legacy alignment.

The porcupine, sometimes called a quill pig, is a shy, gray-and-brown herbivore covered in barbed quills. Though most comfortable on the forest floor, a porcupine can climb trees adeptly to seek out leaves, bark, and insects for food. The giant porcupine is no less shy than its smaller kin, but these 5-foot-long specimens climb only the ancient old growth of deep forests. Both species are found only in temperate woodlands, though a giant porcupine prefers forests with less undergrowth where it c

Source: pathfinder-bestiary-3 (Pre-Remaster)

Perception +8
Skills athletics +8
Str
+4
Dex
+2
Con
+4
Int
-4
Wis
+2
Cha
+0
AC 18 Fort +10 Ref +8 Will +6
HP 32
Speed 25 feet

Offense

Melee Quills +11, Damage 1d8+4 piercing
Melee Tail +11, Damage 1d6+4 bludgeoning

Abilities

Passive Points — A creature that hits a porcupine with an unarmed Strike or a non-reach melee Strike takes 1d8 piercing damage (DC 15 Reflex save). On a critical failure, the creature also takes 1d4 persistent piercing damage as the quills hook into its flesh. Note: A DC was not provided for this ability by Paizo. The DC present here is a moderate DC for the creature level according to the Gamemastery Guide creature building Tables
Embed Quill — A creature damaged by the porcupine's quills Strike must succeed at a DC 18 Reflex save or some of the quills remain embedded in its body, dealing 1d4 persistent piercing damage.
Rearward Rush

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