← Bestiary index

Giant Solifugid

Creature 1 — animal

Pre-Remaster content. May include legacy alignment.

The smallest of giant solifugids are still large enough to harry desert traders and their mounts. These monstrous vermin have six legs and two large feeding appendages easily mistaken for an additional pair of legs. They are often called camel spiders, sun spiders, or wind scorpions, despite the fact that they are neither spiders nor scorpions.

Source: pathfinder-bestiary-2 (Pre-Remaster)

Perception +7
Skills acrobatics +8, athletics +6, stealth +6
Str
+1
Dex
+3
Con
+3
Int
-5
Wis
+1
Cha
-4
AC 16 Fort +6 Ref +8 Will +4
HP 20
Speed 35 feet, climb 25 feet

Offense

Melee Jaws +8, Damage 1d10+1 piercing
Melee Claw +8, Damage 1d8+1 slashing

Abilities

Pounce — The giant solifugid Strides and makes a Strike at the end of that movement. If the giant solifugid began this action Hidden, it remains hidden until after this ability's Strike.
Rend — Claw Rend

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Giant Solifugid in the encounter builder — free, no install.

Open in PathfinderGM →