Giant Solifugid
Creature 1 — animal
Pre-Remaster content. May include legacy alignment.
The smallest of giant solifugids are still large enough to harry desert traders and their mounts. These monstrous vermin have six legs and two large feeding appendages easily mistaken for an additional pair of legs. They are often called camel spiders, sun spiders, or wind scorpions, despite the fact that they are neither spiders nor scorpions.
Source: pathfinder-bestiary-2 (Pre-Remaster)
Perception +7
Skills acrobatics +8, athletics +6, stealth +6
Str
+1
Dex
+3
Con
+3
Int
-5
Wis
+1
Cha
-4
AC 16
Fort +6
Ref +8
Will +4
HP 20
Speed 35 feet, climb 25 feet
Offense
Melee Jaws +8, Damage 1d10+1 piercing
Melee Claw +8, Damage 1d8+1 slashing
Abilities
Pounce — The giant solifugid Strides and makes a Strike at the end of that movement. If the giant solifugid began this action Hidden, it remains hidden until after this ability's Strike.
Rend — Claw
Rend
Run Giant Solifugid in the encounter builder — free, no install.
Open in PathfinderGM →