Giant Squid
Creature 9 — animal, aquatic
Pre-Remaster content. May include legacy alignment.
Dwelling deep within the oceans, this huge cephalopod grows up to 45 feet in length and can weigh up to 600 pounds. Its arms and tentacles are lined with hundreds of hooks and suckers, allowing it to seize its prey with ease.
Source: pathfinder-bestiary-2 (Pre-Remaster)
Perception +21
Skills athletics +20, stealth +18
Str
+7
Dex
+3
Con
+4
Int
-4
Wis
+6
Cha
-2
AC 28
Fort +15
Ref +18
Will +21
HP 155
Resistances cold 10
Speed 0 feet, swim 40 feet
Offense
Melee Beak +21, Damage 2d12+11 piercing
Melee Barbed Tentacles +21, Damage 2d10+11 slashing
Melee Arm +21, Damage 2d8+11 bludgeoning
Abilities
Constrict — 1d10+10 bludgeoning damage, DC 25 Fortitude
Constrict
Jet (move) — The giant squid moves up to 200 feet in a straight line through the water without triggering any reactions.
Ravenous Embrace — The giant squid makes up to four arm Strikes, each with a different arm and against a different target. The giant squid then makes a beak Strike against one creature that it Grabbed during Ravenous Embrace. Each arm Strike counts separately for the squid's multiple attack penalty, but the penalty doesn't increase until the squid has made all of its arm Strikes; the beak Strike uses the multiple attack penalty as normal.
Grab — Grab
Improved Grab — Improved Grab
Run Giant Squid in the encounter builder — free, no install.
Open in PathfinderGM →