Giant Viper
Creature 2 — animal
The giant viper's fangs are a frightening sight, with injection tubes as long as daggers. The sheer amount of venom injected by a giant viper can cause severe blood clotting and leave a victim utterly drained of vitality. Snakes come in an array of forms, from jungle-dwelling constrictors that wrap around their prey to venomous vipers with deadly bites. Regardless, all snakes consume their prey whole by unhinging their jaws and using powerful muscles to move the food down their throats and into
Source: pathfinder-monster-core
Perception +7
Skills acrobatics +9, athletics +8, stealth +8, survival +6
Str
+3
Dex
+4
Con
+3
Int
-4
Wis
+1
Cha
-2
AC 17
Fort +8
Ref +11
Will +6
HP 26
Speed 20 feet, climb 20 feet, swim 20 feet
Offense
Melee Fangs +11, Damage 1d8+3 piercing
Abilities
Coiled Strike (Special) — As Reactive Strike, but the snake can use this reaction only if it's Coiled.
Reactive Strike
Coil — The giant viper uses an action to coil itself. While Coiled, the reach of its fangs is 10 feet and it has the Reactive Strike reaction. After the giant viper Strikes with its fangs, it becomes uncoiled.
Giant Viper Venom (poison) — Saving Throw DC 17 Fortitude
Maximum Duration 6 rounds
Stage 1 1d6 poison damage (1 round)
Stage 2 1d6 poison damage and Drained 1
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